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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1294.png)
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/372.png)
Attacking Midfielder/Defensive Midfielder Killer
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1456.png)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/722.png)
Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 15%
Begin the match with Full Power Gauge boosted to 15%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/999.png)
Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1528.png)
Sync (France)
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2134.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Pierre
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2135.png)
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/673.png)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2183.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Christiansen
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2146.png)
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1196.png)
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1196.png)
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1524.png)
Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1973.png)
+5% to stats when your team mate Club players select the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2131.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Nakamura
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1264.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/275.png)
Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/538.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/589.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/773.png)
With 3 or more Agility-type Non-Japanese players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/275.png)
Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/726.png)
With 3 or more JY players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1763.png)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up