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DF


Recover
Decrease Stun time by 60%
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Shot Killer
Stats +30% against All types of shots
Bond
With 4 or more Non-Japanese players: All player stats +4%




DF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Recover
Decrease Stun time by 50%
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 2 or more Skill-type Japanese Players: All player stats +2.5%




DF


Stats Down
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players




OMF / FW

Low Baller
A centering kick will always be a low ball.

Special Skill Force Up
Japanese players: Low Flying Special Skill Force +5%
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Dribble Range Enhance
Successful Dribble Range x2.5




DMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Recover
Decrease Stun time by 80%
Auto-Block & Intercept Enhance
40% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




OMF


Stats Down
Opponent Non-Japanese Players: All stats -3%
Recover
Decrease Stun time by 80%
Stats Up
Middle School players: All stats +2% (70% chance, Match-Up only)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Down
Opponent Non-Japanese Players: All stats -2%




FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Netherlands Player Killer
Stats +40% vs. Netherlands Players
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Recover
Decrease Stun time by 100%




DF


Shot Killer (High-Flying)
Stats +20% against High-Flying Shots
Stamina Killer
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Stats Up
Takeshi: All stats +2%




DF / DMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. club players.
Stats Down
(Opponent) Japanese Players: All stats -2%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Recover
Decrease Stun time by 50%




DMF / OMF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 20%)

Shot Killer (Non-Flying)
Stats +100% against Non-Flying Shots
Special Skill Block
Block one Special Skill of your match-up opponent.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up




DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Toughness-type Japanese players: All player stats +4%




OMF / FW


Special Skill Force Up
FW Dribble Special Skills: Force +5%
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%




OMF / FW


Special Skill Force Up
AM Dribble Special Skills: Force +5%
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%




OMF / FW


Stats Up
Natureza : Stats +5%
Stats Up
FW/AM: All stats +3%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 80%
Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 10%




DMF


Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
One-Two Range Enhance
Distance +100% when a One-Two is successful
Rain/Puddle Resistance
Not affected by rain and puddles.




OMF


Rain/Puddle Resistance
Not affected by rain and puddles.
Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
Saudi Arabia Player Killer
Stats +100% vs. Saudi Arabian Players
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 3 players)

Recover
Decrease Stun time by 50%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 3 or more Japanese players: All player stats +7%




OMF


Japanese Player Killer
Stats +30% vs. Japanese Players
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Insight Master
Stats +30% with an advantage at Match-up
Recover
Decrease Stun time by 80%
Bond
With 2 or more Non-Japanese players: All player stats +5%




DF


Penalty Area Master
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM



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