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FW

Give everything
Stats increase the higher your Stamina (Max +10%)

Tackle Killer
Stats +10% when an opponent selects Tackle
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Toughness-type Club players: All player stats +7%




FW


Special Skill Force Up
Low Flying Shot Special Skills: Force +6%
Special Skill Force Up
High-Flying Shot Special Skills: Force +6%
Block Killer
Stats +10% when an opponent selects Block
Bond
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.





DF


Recover
Decrease Stun time by 60%
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%




DF

Adversity
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)

Assign DM Killer
Teammate GK: Stats +8% vs. DM
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)





OMF

Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 30%)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Pedal to the Metal
All Stats +20% during Full Power Football









FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
(Opponent) All stats -2%
Stats Up
(My Team) Toughness-type players: All stats +2%




FW


Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With Lee: All player stats +1.5%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Stat Handicap Resistance
10% reduction to stat handicap effects on Lee




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Critical Rate Up
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Dribble Range Enhance
Successful Dribble Range x5
Special Skill Block
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +12% when an opponent selects Catch
Bond
With 2 or more Non-Japanese Players: All player stats +6%
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -25% to stamina cost (except GK).




DF / DMF

Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Agility-type Schneider: All stats +3%
Bond
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%




FW


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+25% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +30% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




FW


Stamina Cost Down (Hyuga)
Team mate Hyuga gets -10% Stamina cost for Special Skills
Special Skill Force Up
Shot Special Skills: Force +20%
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Rising Sun Players Killer
Stats +5% vs. Rising Sun players



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