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DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stand Firm
No longer knocked back by shots.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Shot Killer
Stats +10% against All types of shots




FW


Dribble Range Enhance
Successful Dribble Range x4
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Vital Area Master
Stats +18% when in the vital areas of both sides.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Catch Killer
Stats +12% when an opponent selects Catch




GK

Give everything
Stats increase the higher your Stamina (Max +10%)

Master Catcher
Can catch a ball even if it breaks a catch.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




GK

Give Everything
Stats increase the higher your Stamina (Max +10%)

Master Catcher
Can catch a ball even if it breaks a catch.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.





DMF / OMF


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.




DF / DMF

Support (Aoi)
Team mate Aoi appears at a fixed rate to support you on a solo defensive match-up.

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Down
Stats -25% for match-up opponent
Bond
With 5 or more Japanese Players: Opponent team stats -3.5%
Bond
With 5 or more Japanese players: All player stats +2.5%
Recover
Decrease Stun time by 50%




DF


Stamina Killer
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Support (Urabe)
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




GK


Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 4 or more Japanese players: All player stats +3%




DMF / OMF


Recover
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +20%
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%









OMF


Direct Hotline (Matsuyama)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
Middle School players: All stats +1%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF

Pedal to the Metal
All Stats +20% during Full Power Football

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
Insight Master
Stats +15% with an advantage at Match-Up




DF / DMF / OMF

Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Pedal to the Metal
All Stats +10% during Full Power Football
Special Skill Force Up
DF: Block Special Skills Force +5%
Auto-Block Enhance
25% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Middle School players: All player stats +4%




GK


Stats Up
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%



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