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OMF / FW

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).

Dribble Range Enhance
Successful dribble range x3
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Penalty Area Master
Stats +20% when inside the penalty area.




DF

Stamina Killer
+40% to opponents' Stamina cost when matched up.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Side Master
Stats +30% near the side line




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW

Combination (Santana)
Stats +10% when Carlos Santana is on your team

Insight Master
Stats +20% with an advantage at Match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Catch Killer
Stats +10% when an opponent selects Catch




DF

One-Two Range Enhance
Distance +150% when a One-Two is successful

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 60%
Side Master
Stats +20% near the side line




FW

Latin and North America Killer
Stats +20% vs. Latin and North American players

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Dribble Range Enhance
Successful Dribble Range x5




FW

Hotline (Schester)
+20% to stats when selecting the next command after receiving a pass from Schester

High Ball Request
Receive a cross as a High-Flying Ball (70% chance)




OMF

Combination (Margus)
Stats +20% when Manfred Margus is on your team

Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful




FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful Dribble Range x5
Japanese Player Killer
Stats +20% vs. Japanese Players




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 60%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




FW

Combination (Jito)
Stats +20% when Hiroshi Jito is on your team

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF


Recover
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
All Special Skills: Force +10%





OMF

High Baller
A centering kick will always be a high ball.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up





OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up




History