Search
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/9.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1542.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2168.png)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/538.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2116.png)
FW teammates get +8% to stats when selecting the next command after receiving a pass from Aoi
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1514.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1507.png)
Combination (Shutetsu Trio)
Stats +40% when Hajime Taki, Teppei Kisugi and Mamoru Izawa are on your team.
Stats +40% when Hajime Taki, Teppei Kisugi and Mamoru Izawa are on your team.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1464.png)
Combination (Jito)
Stats +20% when Hiroshi Jito is on your team
Stats +20% when Hiroshi Jito is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/477.png)
Side Master
Stats +30% near the side line
Stats +30% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/673.png)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/717.png)
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2016.png)
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/107.png)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/687.png)
Side Master
Stats +10% near the side line
Stats +10% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/795.png)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1961.png)
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates