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Warriors' Emergence (Japan & European)
Japanese and European Players: All stats +10%
Japanese and European Players: All stats +10%
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)
All stats +5% each time you win at match-up (Up to 3 Times)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Stats Up
(My Team) European players: All stats +2%
(My Team) European players: All stats +2%
Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)
Pedal to the Metal
Shot +30% during Full Power Football
Shot +30% during Full Power Football
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 2 or more Agility-type players: All player stats +6%
With 2 or more Agility-type players: All player stats +6%
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Bond
With 2 or more Skill-type Club players: Opponent team stats -3%
With 2 or more Skill-type Club players: Opponent team stats -3%
Bond
With 2 or more Skill-type Club players: All player stats +3%
With 2 or more Skill-type Club players: All player stats +3%
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Attacking Midfielder/Defensive Midfielder Killer
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Direct Hotline (Takeshi)
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Takeshi
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Takeshi
Stats Up
Japanese Players: All stats +1.5%
Japanese Players: All stats +1.5%
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
With 2 or more Agility-type Japanese players: All player stats +4.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Direct Hotline (Misaki)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese players: All player stats +4%
With 2 or more Agility-type Japanese players: All player stats +4%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Catch Killer
Stats +35% when an opponent selects Catch
Stats +35% when an opponent selects Catch
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +3.5%
Direct Hotline (Levin)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
Side Master
Stats +30% near the side line
Stats +30% near the side line
Dribble Range Enhance
Successful Dribble Range x2.5
Successful Dribble Range x2.5
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4%
With 2 or more Skill-type Club players: All player stats +4%
Inspire (Japanese Players)
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up
Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%
With 2 or more Skill-type Non-Japanese players: All player stats +3%
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)
All stats +5% each time you win at match-up (Up to 3 Times)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Non-Japanese Players: All stats +1%
Non-Japanese Players: All stats +1%
Hotline (AM/DM)
+5% to stats when selecting the next command after receiving a pass from Attacking Midfielders and Defensive Midfielders
+5% to stats when selecting the next command after receiving a pass from Attacking Midfielders and Defensive Midfielders
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Support (Pascal)
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up.
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Auto-Intercept Enhance
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -3%
With 2 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Support (Urabe)
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Bond
With 2 or more Toughness-type Club players: All player stats +5%
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Hotline (Brazil)
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Bond
With 2 or more Brazilian players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 2 or more Brazilian players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Non-Japanese players: All player stats +4.5%
With 3 or more Non-Japanese players: All player stats +4.5%
Enhance Special Skills (Shooting)
Shot Special Skills except Flying Shots: Force +25%
Shot Special Skills except Flying Shots: Force +25%
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Support (Davi)
When you are in a defensive match-up alone, there is a 60% chance team mate Davi can join the match-up
When you are in a defensive match-up alone, there is a 60% chance team mate Davi can join the match-up
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Bond
With 2 or more Skill-type Club players: All player stats +5%
With 2 or more Skill-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Penalty Area Master
Stats +40% when inside the penalty area.
Stats +40% when inside the penalty area.
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Stats Down
(Opponent) FW: All stats -3%
(Opponent) FW: All stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With exactly 2 Argentinian players: All player stats +4%.
With exactly 2 Argentinian players: All player stats +4%.
Bond
With 3 or more Toughness-type Japanese players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more Toughness-type Japanese players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Stats +30% against High-Flying Shots
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Stats +30% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type players: Opponent team stats -3%
With 2 or more Skill-type players: Opponent team stats -3%
Bond
With 2 or more Skill-type players: All player stats +3%
With 2 or more Skill-type players: All player stats +3%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
German (Rising Sun) Player Killer
Stats +10% vs. German (Rising Sun) players
Stats +10% vs. German (Rising Sun) players
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%