Search




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




DF

Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)

Recover
Decrease Stun time by 70%
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more Toughness-type Rising Sun players: All player stats +7%




DF


Recover
Decrease Stun time by 60%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 3 or more Agility-type Non-Japanese players: Opponent team stats -6%
Dribble Range Enhance
Successful dribble range x8
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Special Skill Force Up
All Special Skills: Force +5%
Japanese Player Killer
Stats +10% vs. Japanese Players
Bond
With 2 or more Latin and North American players: 5.5% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Latin and North American players: All player stats +5%
Inspire (DF)
+5% to stats when your team mate (DF) selects the next command after you win at match-up




DF / DMF

Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.

Special Skill Force Up
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




FW


Assign Stamina Cost Down
Team mate Owairan gets -15% Stamina cost for Special Skills
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Assign Stamina Killer
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.




OMF / FW


Block Killer
Stats +30% when an opponent selects Block
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Special Skill Force Up
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Hotline (Latin and North America)
+10% to stats when selecting the next command after receiving a pass from Latin and North American players




OMF / FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Recover
Decrease Stun time by 60%
Bond
With 2 or more Agility-type Japanese players: Opponent team stats -4.5%
Stats Up
Middle School players: All stats +3%
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW

Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
DF Killer
Stats +30% vs. Defenders
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




DMF / OMF

Counter Move (AM/DM)
Stats +25% vs. Attacking Midfielders and Defensive Midfielders

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
German players: All stats +2%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DMF / OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +4%
Special Skill Block
Block one Special Skill of your match-up opponent.



History