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Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Pressure
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Bond
With 6 or more Japanese players: All player stats +7%
With 6 or more Japanese players: All player stats +7%
Penalty/Vital Area Master
Stats +10% when in the penalty area or vital area.
Stats +10% when in the penalty area or vital area.
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Special Skill Force Up
Tackle Special Skills: Force +10%
Tackle Special Skills: Force +10%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Auto-Intercept Enhance
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
(My Team) European players: All stats +2%
(My Team) European players: All stats +2%
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
Special Skill Force Up
All Special Skills: Force +10% (90% chance, Match-Up only)
All Special Skills: Force +10% (90% chance, Match-Up only)
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Team Link (Brazil)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)
Team Link (Brazil)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)
Team Link (Brazil)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%)
The more Club players in the match, the higher stats are boosted (Max 20%)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stats Up
Club players: Stats +2%
Club players: Stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
GK Killer
Stats +5% vs. Goalkeepers
Stats +5% vs. Goalkeepers
Stats Up
Club players: Stats +3%
Club players: Stats +3%
Special Skill Force Up
European Club players: High-flying Ball Special Skill Force +5%
European Club players: High-flying Ball Special Skill Force +5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Penalty Area Master
Stats +3% when inside the penalty area.
Stats +3% when inside the penalty area.
Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 20%)
The more JY players in the match, the higher stats are boosted (Max 20%)
Shot Killer (Non-Flying)
Stats +100% against Non-Flying Shots
Stats +100% against Non-Flying Shots
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%
With 3 or more Agility-type Club players: All player stats +7%
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Critical Rate Up
Critical Rate x3
Critical Rate x3
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)