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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/687.png)
Side Master
Stats +10% near the side line
Stats +10% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/795.png)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1961.png)
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/574.png)
Side Master
Stats +20% near the side line
Stats +20% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1731.png)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1575.png)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/477.png)
Side Master
Stats +30% near the side line
Stats +30% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1667.png)
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/574.png)
Side Master
Stats +20% near the side line
Stats +20% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1577.png)
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1576.png)
-20% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/574.png)
Side Master
Stats +20% near the side line
Stats +20% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1498.png)
4.5% reduction to stat handicap effects vs. your teammates (Germany Club players).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/477.png)
Side Master
Stats +30% near the side line
Stats +30% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1525.png)
With 3 or more Netherlands players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/477.png)
Side Master
Stats +30% near the side line
Stats +30% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1281.png)
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/574.png)
Side Master
Stats +20% near the side line
Stats +20% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/965.png)
+2% to stats when your team mate (FW) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/235.png)
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1015.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1514.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/318.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
The lower the Stamina, the higher the stat boost (Max +30%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1027.png)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/61.png)
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1522.png)
+5% to Special Skill force when your team mate (Diaz) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/963.png)
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2065.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2191.png)
+3% to stats when your German teammate selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1862.png)
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance