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OMF / FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Insight Master
Stats +20% with an advantage at Match-up
Penalty Area Master
Stats +20% when inside the penalty area.




FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With Masao Tachibana: All player stats +2.5%




FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With Kazuo Tachibana: All player stats +2.5%




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up
Recover
Decrease Stun time by 50%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block 2 Block Special Skills of your match-up opponent
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +8%
Bond
With 2 or more Japanese players: All player stats +6%
High Ball Request
Receive a cross as a High-Flying Ball




OMF / FW

Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)

Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
DM/DF Killer
Stats +25% vs. Defensive Midfielders and Defenders
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
High Ball Request
Receive a cross as a High-Flying Ball




DMF / OMF / FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Mid-Area Master
Stats +12% when in the middle area.
Recover
Decrease Stun time by 50%
Bond
With 3 or more WY Players: All player stats +2%




DMF / OMF / FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Penalty Area Master
Stats +12% when inside the penalty area
Recover
Decrease Stun time by 50%
Bond
With 3 or more WY Players: All player stats +2%




OMF / FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Dribble Range Enhance
Successful Dribble Range x5
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Rain/Puddle Resistance
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Stat Handicap Resistance
100% reduction to stat handicap effects on the own stats
Skill Killer
Stats +10% vs. Skill-type




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%




OMF / FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Penalty Area Master
Stats +10% when inside the penalty area.




FW

Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)

High Baller
A centering kick will always be a high ball.
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
Bond
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 3 or more Japanese players: All player stats +6%
Assign Insight Master (Nitta)
Team mate Nitta gets +10% to stats with an advantage at Match-up




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Stats Up
Netherlands Players: All stats +3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%




OMF / FW


Block Killer
Stats +30% when an opponent selects Block
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Special Skill Force Up
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Hotline (Latin and North America)
+10% to stats when selecting the next command after receiving a pass from Latin and North American players




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Bond
With 3 or more Rising Sun players: 6% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Rising Sun Players: All player stats +4%.
Give Everything
Stats increase the higher your Stamina (Max +10%)





DMF / OMF


Inspire (Margus)
+5% to Special Skill force when your team mate (Margus) uses the next Special Skill after you win at match-up
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Skill-type players: All player stats +1.5%
Bond
With Margus: All player stats +1.5%
Recover
Decrease Stun time by 50%



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