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OMF / FW


Dribble Range Enhance
Successful Dribble Range x2.5
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2.5%
One-Two Range Enhance
Distance +50% when a One-Two is successful




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Vital Area Master
Stats +15% when in the vital areas of both sides.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




DF


Auto-Intercept Reduce
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 4 or more Agility-type players: Opponent team stats -3%
Bond
With 4 or more Agility-type players: All player stats +5%




OMF

Give Everything
Stats increase the higher your Stamina (Max +10%)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%




DMF / OMF


Stats Up
Toughness-type Hyuga: Stats +5%
Stats Up
Toughness-type Japanese Players: All stats +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Bumpy Ground Resistance
Not affected by Bumpy effect.




DMF / OMF / FW

Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%

Penalty/Mid-Area Master
Stats +20% when in the penalty area or mid-area.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All stats +3% during Full Power Football
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


Inspire (Latin and North America)
+5% to Special Skill force when your team mate (Latin and North American players) uses the next Special Skill after you win at match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 3 or more Non-Japanese players: All player stats +7%




OMF / FW

Penalty/Side Area Master
Stats +30% when in the penalty area or side area.

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -6%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more Non-Japanese players: All player stats +2%




DMF / OMF / FW


Auto-Intercept Reduce
-20% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%




DF / DMF

Penalty/Vital Area Master
Stats +30% when in the penalty area or vital area.

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +5%




OMF / FW


One-Two Range Enhance
Distance +30% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x2.5
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4.5%




FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Argentinian Player Killer
Stats +40% vs. Argentinian Players
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stats Up
Japanese Players: All stats +1%




FW


Dribble Range Enhance
Successful Dribble Range x5
One-Two Range Enhance
Distance +30% when a One-Two is successful
Japanese Player Killer
Stats +30% vs. Japanese Players
Bond
With 3 or more Japanese players: All player stats +5.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%




OMF / FW

Insight Master
Stats +100% with an advantage at Match-up

Special Skill Force Up
Shot Special Skills except Flying Shots: Force +35%
Stats Up
(My Team) Pascal: All stats +5%
Match-Up Win Bonus
All stats +30% each time you win at match-up (Up to 3 Times)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.




GK


Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Pedal to the Metal
All stats +3% during Full Power Football
Rain/Puddle Resistance
Not affected by rain and puddles.




OMF


Japanese Player Killer
Stats +30% vs. Japanese Players
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Insight Master
Stats +30% with an advantage at Match-up
Recover
Decrease Stun time by 80%
Bond
With 2 or more Non-Japanese players: All player stats +5%





DMF / OMF

Mid/Vital Area Master
Stats +30% when in the middle area or vital area.

Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Special Skill Block
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
Follow
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Agility-type players: Opponent team stats -8%



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