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OMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Side Master
Stats +10% near the side line
Recover
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%




DF


Recover
Decrease Stun time by 60%
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%




DF

Adversity
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)

Assign DM Killer
Teammate GK: Stats +8% vs. DM
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




OMF / FW


Vital Area Master
Stats +25% when in the vital areas of both sides.
Special Skill Block
Block one Catching Special Skill of your match-up opponent.
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stamina Killer
+30% to opponents' Stamina cost when matched up.




DF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 10%)

Stats Up
(My Team) Tsubasa Ozora: All stats +5%
Stats Down
(Opponent) FW players: All stats -3%
Stats Up
(My Team) Japanese players: All stats +1%
Rain/Puddle Resistance
Not affected by rain and puddles.




DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Special Skill Block
Blocks 2 Pass/One-Two Special Skills of your match-up opponent. (50% chance to activate)
Shot Killer
Stats +20% against All types of shots
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




DF


Penalty Area Master
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM




DF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




DF

Support (Urabe)
Team mate Urabe appears at a fixed rate to support you on a solo defensive match-up.

Recover
Decrease Stun time by 50%
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Club players: All player stats +1.5%.
Bond
With 3 or more Japanese players: All player stats +2%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.









DF

Stamina Killer
+40% to opponents' Stamina cost when matched up.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Side Master
Stats +30% near the side line




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%




FW

DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders

Auto-Intercept Reduce
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Direct Hotline (Christiansen)
Team mate Haas gets +10% to stats when selecting the next command after receiving a pass from Christiansen
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Non-Japanese players: Opponent team stats -7.5%
Stamina Killer
+35% to opponents' Stamina cost when matched up.




DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stand Firm
No longer knocked back by shots.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Shot Killer
Stats +10% against All types of shots




FW

Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Agility-Wakabayashi Killer
Stats +15% vs. Agility-type Wakabayashi
Bond
With 2 or more Italy Club players: All player stats +2%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2%
Stat Handicap Resistance
5% reduction to stat handicap effects on the own stats




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stats Up
Middle School players: All stats +8%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.



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