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OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)

Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Bond
With 3 or more Agility-type JY Players: All player stats +7%




OMF / FW

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Recover
Decrease Stun time by 80%
Pedal to the Metal
All Stats +15% during Full Power Football
Bond
With 6 or more Non-Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +2.5%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Killer
+35% to opponents' Stamina cost when matched up.




DMF / OMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Bond
With 3 or more Club players: All player stats +7%.




GK


Stats Up
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%




DF


Forward Killer
Stats +5% vs. Forwards
Stats Down
Opponent Hyuga: Stats -7%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Auto-Block Enhance (Penalty Area)
80% chance to activate a Special Skill during an Auto-Block in the penalty area. (Required Stamina: 0)




GK


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Rain/Puddle Resistance
Not affected by rain and puddles.
Latin and North American Player Killer
Stats +15% vs. Latin and North American players




OMF

Adversity
Stats +35% when your match-up opponent's total stats are higher than yours. (except GK)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Latin and North American players: All player stats +3%




OMF / FW

Match-Up Win Bonus
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)

Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Dribble Range Enhance
Successful Dribble Range x4
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.





DF

Insight Master
Stats +30% with an advantage at Match-up

Stats Up
GK: All stats +3%
Stand Firm
No longer knocked back by shots.
Stats Down
-3% to stats for match-up opponent's Agility-type players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
All Japan (Rising Sun) Player Killer
Stats +10% vs. All Japan (Rising Sun) players
Nationality Link (Spain)
The more Spanish players are in the match, the higher stats are boosted (Max 10%, 3 players)




OMF / FW

Penalty Area Master
Stats +20% when inside the penalty area.

Catch Killer
Stats +5% when an opponent selects Catch
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Auto-Intercept Reduce
-30% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Agility-type players: All player stats +6%




FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +50%)
One-Two Range Enhance
Distance +25% when a One-Two is successful
Bond
With 3 or more Club players: All player stats +7%.




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Special Skill Force Up
Block Special Skills: Force +10%
Stand Firm
No longer knocked back by shots.
Toughness Killer
Stats +5% vs. Toughness-type
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stand Firm
No longer knocked back by shots.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Shot Killer
Stats +10% against All types of shots




DF / DMF


Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Indomitable
+20% to stats when you select the next command after you lose at match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Stat Handicap Resistance
10% reduction to stat handicap effects on All Japan (Golden 23) players




DF / DMF


Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%




OMF / FW

Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.

Rain/Puddle Resistance
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type




FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -15% to stamina cost (except GK).
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.



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