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Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
All Japan (JY) Killer
Stats +25% vs. All Japan (JY) Players
Stats +25% vs. All Japan (JY) Players
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Mid-Area Master
Stats +30% when in the middle area.
Stats +30% when in the middle area.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Bond
With 3 or more Non-Japanese players: All player stats +4.5%
With 3 or more Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Critical Rate x2
Attacking Midfielder Killer
Stats +5% vs. AM
Stats +5% vs. AM
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
With 2 or more Toughness-type Club players: All player stats +2.5%
Enhance Special Skills (Shooting)
Shot Special Skills except Flying Shots: Force +20%
Shot Special Skills except Flying Shots: Force +20%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%
All players' high-flying shot special skills: Force +5%
Toughness Killer
Stats +12% vs. Toughness-type
Stats +12% vs. Toughness-type
Link (Agility-type/Club)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Stats +10% vs shots from outside the penalty area.
Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 30%, up to 8 players)
The more JY players in the match, the higher stats are boosted (Max 30%, up to 8 players)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
German Player Killer
Stats +10% vs. German Players
Stats +10% vs. German Players
Support (Brian)
Team mate Brian appears at 100% rate to support you on a solo defensive match-up.
Team mate Brian appears at 100% rate to support you on a solo defensive match-up.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Skill-type players: All player stats +2%
With 2 or more Skill-type players: All player stats +2%
Bond
With 2 or more Netherlands Players: All player stats +2.5%
With 2 or more Netherlands Players: All player stats +2.5%
Pedal to the Metal
Stats +30% during Full Power Football
Stats +30% during Full Power Football
Insight Master
Stats +80% with an advantage at Match-up
Stats +80% with an advantage at Match-up
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Combination Special Skills: Force +20%
Bond
With 2 or more Agility-type players: All player stats +2%
With 2 or more Agility-type players: All player stats +2%
Bond
With 2 or more Netherlands Players: All player stats +2.5%
With 2 or more Netherlands Players: All player stats +2.5%
Inspire (Stijn)
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Non-Japanese players: All player stats +2%
With 3 or more Non-Japanese players: All player stats +2%
Bond
With 3 or more Skill-type players: All player stats +2%
With 3 or more Skill-type players: All player stats +2%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 5 players)
One-Two Killer
Stats +50% when an opponent selects One-Two
Stats +50% when an opponent selects One-Two
Special Skill Force Up
Tackle Special Skills: Force +15%
Tackle Special Skills: Force +15%
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (60% chance)
Block 1 Pass Special Skill of your match-up opponent (60% chance)
Warriors' Emergence (Japan & European)
Japanese and European Players: All stats +10%
Japanese and European Players: All stats +10%
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)
All stats +5% each time you win at match-up (Up to 3 Times)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Stats Up
(My Team) European players: All stats +2%
(My Team) European players: All stats +2%
Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bond
With 4 or more Japanese players: All player stats +6%
With 4 or more Japanese players: All player stats +6%
Pressure
-13% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-13% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Up
Catalonia / Catalonia B Players: Stats +3%
Catalonia / Catalonia B Players: Stats +3%
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%
With 3 or more Toughness-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Required Stamina -25% when using a Special Skill.
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Safety Zone
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
With 3 or more Skill-type Japanese players: All player stats +4.5%
Punching Master
When a punch is successful, there is 80% chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is 80% chance it will become easier for the ball to go to players near the centre circle.
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Toughness Killer
Stats +5% vs. Toughness-type
Stats +5% vs. Toughness-type