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GK


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Stats Down
Opponent : Shot -10%
Bond
With 3 or more Toughness-type Japanese Players: All player stats +1.5%




DMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)

Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Club players Killer
Stats +15% vs. Club players
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Club players: All player stats +3%
Direct Hotline (Xiao)
AM teammates get +5% to stats when selecting the next command after receiving a pass from Xiao




FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -15% to stamina cost (except GK).
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%




DF


Stamina Killer
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Rising Sun players: All player stats +7%




FW

Give Everything
Stats increase the higher your Stamina (Max +10%)

Tackle Killer
Stats +10% when an opponent selects Tackle
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Toughness-type Club players: All player stats +7%




DF


Recover
Decrease Stun time by 50%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3%




OMF / FW


Stats Up
Santana & Natureza: Stats +2%
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 5 or more Toughness-type Non-Japanese Players: All player stats +2.5%




DF

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)

Special Skill Block
Block one Special Skill of your match-up opponent.
Recover
Decrease Stun time by 50%
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DMF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Dribble Range Enhance
Successful Dribble Range x2.5
One-Two Range Enhance
Distance +50% when a One-Two is successful
Forward Killer
Stats +30% vs. Forwards
Bond
With 5 or more Toughness-type players: All player stats +1%




DF

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Insight Master
Stats +5% with an advantage at Match-up
Stats Down
(Opponent) Napoleon: All stats -10%
Stats Up
(My Team) Toughness-type players: All stats +1%




FW


Bond
With 3 or more Toughness-type players: All player stats +5%
Stats Down
(Opponent) All stats -5%
Recover
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF / DMF


Special Skill Force Up
Shot Special Skills except Flying Shots: Force +30%
Long Shooter
Own shots become unaffected by distance.
Stats Up
Toughness-type Asia qualifiers players: Stats +2%
Stats Up
Asia qualifiers players: All stats +2%




FW

Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)

High Baller
A centering kick will always be a high ball.
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
Bond
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.




DF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Shot Killer (High-Flying)
Stats +100% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +100% against Low-Flying Shots
Stats Down
-10% to stats for match-up opponent's Toughness-type players
Bumpy Ground Resistance
Not affected by Bumpy effect.




FW


Low Baller
A centering kick will always be a low ball.
Block Killer
Stats +40% when an opponent selects Block
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%




FW

Penalty Area Master
Stats +20% when inside the penalty area.

Recover
Decrease Stun time by 50%
Special Skill Force Up
High-Flying Shot Special Skills: Force +12%
Special Skill Force Up
Low Flying Shot Special Skills: Force +12%
Bond
With 3 or more Toughness-type Japanese players: All player stats +4.5%




DMF / OMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%




OMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Side Master
Stats +10% near the side line
Recover
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%




FW


Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +10%
Bond
With 3 or more Toughness-type players: All player stats +1%



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