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Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Stats Down
(Opponent) FW: All stats -2%
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 3 or more Club players: All player stats +3.5%
With 3 or more Club players: All player stats +3.5%
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Lombardia Players Killer
Stats +20% vs. Lombardia Players
Stats +20% vs. Lombardia Players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Price of confused fight
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Support (Urabe)
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Bond
With 2 or more Toughness-type Club players: All player stats +5%
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Support (Alberto)
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Stats Up
Natureza: Stats +2%
Natureza: Stats +2%
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Support (Blueno)
Team mate Blueno appears at 80% rate to support you on a solo defensive match-up.
Team mate Blueno appears at 80% rate to support you on a solo defensive match-up.
Bond
With 4 or more Agility-type players: Opponent team stats -1%
With 4 or more Agility-type players: Opponent team stats -1%
Bond
With 4 or more Agility-type players: All player stats +4%
With 4 or more Agility-type players: All player stats +4%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Club players Killer
Stats +20% vs. Club players
Stats +20% vs. Club players
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Bond
With 3 or more Japanese players: All player stats +2%
With 3 or more Japanese players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Club players Killer
Stats +20% vs. Club players
Stats +20% vs. Club players
Stats Down
All stats -10% for match-up opponent FW
All stats -10% for match-up opponent FW
Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 5 or more Club players: All player stats +2%
With 5 or more Club players: All player stats +2%
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type players: All player stats +1%
With 3 or more Toughness-type players: All player stats +1%
Bond
With Christiansen: All player stats +2%
With Christiansen: All player stats +2%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
Skill-type European Players: Stats +5%
Skill-type European Players: Stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Counter Move (Stamina)
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Stats Up
Schneider: All stats +5%
Schneider: All stats +5%
Stats Up
(My Team) European players: All stats +2%
(My Team) European players: All stats +2%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
DF/GK Killer
Stats +10% vs. Defenders and Goalkeepers
Stats +10% vs. Defenders and Goalkeepers
Punch Killer
Stats +5% when an opponent selects Punch.
Stats +5% when an opponent selects Punch.
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 5 or more Agility-type players: All player stats +2.5%
With 5 or more Agility-type players: All player stats +2.5%
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
Stats Up
Toughness-type (DF): Stats +5%
Toughness-type (DF): Stats +5%
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Full Power Gauge +25% on a successful save
Bond
With 2 or more Toughness-type Club players: All player stats +7%
With 2 or more Toughness-type Club players: All player stats +7%
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
Stats Up
Piemonte Players: Stats +1%
Piemonte Players: Stats +1%
Club players Killer
Stats +12% vs. Club players
Stats +12% vs. Club players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Full Power Gauge Up
Full Power Gauge +10% on a successful save
Full Power Gauge +10% on a successful save
Bond
With 2 or more Skill-type Club players: All player stats +5%
With 2 or more Skill-type Club players: All player stats +5%
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots
Stats +10% against Non-Flying Shots
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Skill-type Club players: Opponent team stats -5%
With 3 or more Skill-type Club players: Opponent team stats -5%
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Safety Zone
Stats +15% vs shots from outside the penalty area.
Stats +15% vs shots from outside the penalty area.
Bond
With 3 or more Skill-type Club players: All player stats +1.5%
With 3 or more Skill-type Club players: All player stats +1.5%
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Stats +5% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +5% against Low-Flying Shots
Stats +5% against Low-Flying Shots
Bond
With 2 or more Agility-type Club players: Opponent team stats -7%
With 2 or more Agility-type Club players: Opponent team stats -7%
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +16%
All Special Skills: Force +16%
Club players Killer
Stats +12% vs. Club players
Stats +12% vs. Club players
Stats Up
Brazilian players: All stats +1%
Brazilian players: All stats +1%
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)