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OMF / FW

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

GK Killer
Stats +25% vs. Goalkeepers
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Japanese players: All player stats +2%
GK Killer
Stats +15% vs. Goalkeepers




OMF / FW


Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
GK Killer
Stats +25% vs. Goalkeepers




OMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
GK Killer
Stats +35% vs. Goalkeepers




OMF / FW

Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 20%, 3 players)

Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
GK Killer
Stats +12% vs. Goalkeepers
Enhance Special Skills (Combination Skills)
Netherlands teammate: Combination Special Skills Force +5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Price of confused fight
-7% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DMF


Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)




DMF

Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




DF / DMF

Super Sub
Stats +30% when playing as a substitute

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DF


Recover
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DF

Team Link (Middle School)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 3 or more Toughness-type Japanese Players: All player stats +1.5%
Stats Up
Middle School players: All stats +1%




FW


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up




DMF / OMF

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
All Stats +10% during Full Power Football
Stats Down
Stats -15% for match-up opponent
Bond
With 3 or more Skill-type players: All player stats +2.5%




DF

Pressure
-13% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Stats Up
Catalonia / Catalonia B Players: Stats +3%
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.




DF

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Bond
With 2 or more Agility-type Club players: All player stats +3%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Block
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)




OMF / FW

Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Dribble Range Enhance
Successful Dribble Range x2.5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




DMF

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




DF

Pressure
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +1%
Dribble Range Enhance
Successful Dribble Range x7.5
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2.5%




DF


Recover
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
All Special Skills: Force +10%




DF


Bumpy Ground Resistance
Not affected by Bumpy effect.
Price of confused fight
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)




DF


Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Recover
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +10%



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