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DF / FW


Wakabayashi Killer
Stats +10% vs. Wakabayashi
Stats Up
Forwards: Attack +3%
Stamina Killer (Japan)
+20% to opponent Japanese Players' Stamina cost when matched up
Bond
With 3 or more Agility-type players: All player stats +2.5%




OMF / FW


Sharp Angle Shooter
Shots become less affected by angle. (70% chance, Match-Up only)
Special Skill Force Up
Shot Special Skills: Force +10%. (90% chance, Match-Up only)
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




GK


Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.




GK


Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Skill-type players: All player stats +4%




DF


Bumpy Ground Resistance
Not affected by Bumpy effect.
Price of confused fight
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)

One-Two Range Enhance
Distance +100% when a One-Two is successful
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Non-Japanese players: All player stats +7%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +50%).
Stats Up
Schneider: All stats +3%
Bond
With 6 or more Non-Japanese players: All player stats +4%
Counter Move (Shot (Non-Flying))
Stats +30% against Non-Flying Shots




DF


Stamina Killer
+15% to opponents' Stamina cost when matched up.
Forward Killer
Stats +15% vs. Forwards
Bond
With 3 or more Agility-type players: All player stats +1%




DF


Forward Killer
Stats +5% vs. Forwards
Stats Down
Opponent Hyuga: Stats -7%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Auto-Block Enhance (Penalty Area)
80% chance to activate a Special Skill during an Auto-Block in the penalty area. (Required Stamina: 0)





GK

Team Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 8 players)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Forward Killer
Stats +20% vs. Forwards








DF / DMF


Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Indomitable
+20% to stats when you select the next command after you lose at match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Stat Handicap Resistance
10% reduction to stat handicap effects on All Japan (Golden 23) players




DMF / OMF


Insight Master
Stats +20% with an advantage at Match-up
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%




OMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
(Opponent) All stats -2%
Stats Up
Espadas: Stats +2% (50% chance)
Stats Up
Espadas: All stats +5%




DF


Bond
With 5 or more Agility-type Japanese players: Opponent team stats -2%
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 5 or more Agility-type Japanese players: All player stats +2%




DMF / OMF


Stats Up
Toughness-type Hyuga: Stats +5%
Stats Up
Toughness-type Japanese Players: All stats +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Bumpy Ground Resistance
Not affected by Bumpy effect.



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