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High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Special Skill Force Up
All Special Skills: Force +15% (50% chance, Match-Up only)
All Special Skills: Force +15% (50% chance, Match-Up only)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Combination (Ishizaki)
Stats +77% when Ryo Ishizaki is on your team. (20% chance to activate)
Stats +77% when Ryo Ishizaki is on your team. (20% chance to activate)
Stats Down
(Opponent) Non-Japanese Players: All stats -3%
(Opponent) Non-Japanese Players: All stats -3%
Stats Up
(My Team) DM/DF: All stats +1%
(My Team) DM/DF: All stats +1%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Auto-Block & Intercept Enhance
100% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +15%
All Special Skills: Force +15%
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Bond
With 3 or more Japanese Players: Opponent team stats -3%
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Japanese players: All player stats +4%
With 3 or more Japanese players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Receive a cross as a Low-Flying Ball (60% chance)
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Special Skill Force Up
Low Flying Shot Special Skills: Force +30%
Low Flying Shot Special Skills: Force +30%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Force Up
Interception Special Skills: Force +20%
Interception Special Skills: Force +20%
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
GK Killer
Stats +5% vs. Goalkeepers
Stats +5% vs. Goalkeepers
Stats Up
Club players: Stats +3%
Club players: Stats +3%
Special Skill Force Up
European Club players: High-flying Ball Special Skill Force +5%
European Club players: High-flying Ball Special Skill Force +5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Penalty Area Master
Stats +3% when inside the penalty area.
Stats +3% when inside the penalty area.
Catch Killer
Stats +25% when an opponent selects Catch.
Stats +25% when an opponent selects Catch.
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%
With 3 or more Agility-type Non-Japanese players: All player stats +3%
Player Link (Brazilian DF)
The more assigned players in the match, the higher stats are boosted. (Max 30%, 2 players) (Assigned players: Casa Grande, Giorgi, Senaldo)
The more assigned players in the match, the higher stats are boosted. (Max 30%, 2 players) (Assigned players: Casa Grande, Giorgi, Senaldo)
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
DF Killer
Stats +5% vs. DF
Stats +5% vs. DF
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Bond
With 3 or more JY players: All player stats +2%.
With 3 or more JY players: All player stats +2%.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Stats Up
Owairan: All stats +2%
Owairan: All stats +2%
Enhance Special Skills (Low Flying)
Low-Flying Shot Special Skills: Force +20%
Low-Flying Shot Special Skills: Force +20%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Stats +15% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type players: All player stats +5%
With 2 or more Toughness-type players: All player stats +5%
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Side Master
Stats +20% near the side line
Stats +20% near the side line
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
With 2 or more Skill-type Japanese players: All player stats +4%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +5%
All Special Skills: Force +5%
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Bond
With 2 or more Latin and North American players: 5.5% reduction to stat handicap effects vs. your teammates
With 2 or more Latin and North American players: 5.5% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Latin and North American players: All player stats +5%
With 2 or more Latin and North American players: All player stats +5%
Inspire (DF)
+5% to stats when your team mate (DF) selects the next command after you win at match-up
+5% to stats when your team mate (DF) selects the next command after you win at match-up
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
DF Killer
Stats +30% vs. Defenders
Stats +30% vs. Defenders
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)