Search





FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




DMF

Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)

Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Rising Sun Players Killer
Stats +15% vs. Rising Sun Players
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
(Opponent) All stats -2%
Stats Up
(My Team) Toughness-type players: All stats +2%




DF

Stand Firm
No longer knocked back by shots.

Stamina Killer (Japan)
+30% to Stamina cost of opponent's Japanese players when matched-up
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. European players.
Stats Up
(My Team) Hernandez: All stats +5%
Stats Down
(Opponent) Aoi: All stats -10%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.









DF

Team Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF


Rain/Puddle Resistance
Not affected by rain and puddles.
Stats Up
(My Team) Agility-type players: All stats +2%
Aoi Killer
Stats +40% vs. Aoi
Stats Up
(My Team) European players: All stats +2%




DF


Stats Down
Physical -20% for match-up opponent's Japanese players. (80% chance)
Stats Down
(Opponent) Japanese Players: All stats -2%
Bond
With 3 or more Toughness-type Club players: Opponent team stats -2.5%
Auto-Intercept Enhance
10% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Penalty/Vital Area Master
Stats +30% when in the penalty area or vital area.
Auto-Intercept Reduce
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Club players: Opponent team stats -4%
Bond
With 3 or more Club players: All player stats +3%.







History