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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/252.png)
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots
Stats +30% against Non-Flying Shots
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/647.png)
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1430.png)
Delpi Zone
Stats +30% when around the left side of opponent's penalty area and vital area.
Stats +30% when around the left side of opponent's penalty area and vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1983.png)
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1380.png)
Pedal to the Metal
Shot +30% during Full Power Football
Shot +30% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1862.png)
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1325.png)
Safety Zone
Required Stamina -30% when using a Special Skill vs shots from outside the penalty area.
Required Stamina -30% when using a Special Skill vs shots from outside the penalty area.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/275.png)
Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/61.png)
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/901.png)
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)