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Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Stats +15% against High-Flying Shots
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Safety Zone
Stats +8% vs shots from outside the penalty area.
Stats +8% vs shots from outside the penalty area.
Shot Killer (Low-Flying)
Stats +10% against Low-Flying Shots
Stats +10% against Low-Flying Shots
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Special Skill Force Up
Shot Special Skills: Force +20%
Shot Special Skills: Force +20%
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With 2 or more Skill-type Non-Japanese players: Opponent team stats -2.5%
With 2 or more Skill-type Non-Japanese players: Opponent team stats -2.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%
With 2 or more Skill-type Non-Japanese players: All player stats +3%
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Stats +30% against High-Flying Shots
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -3.5%
With 2 or more Skill-type Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +2.5%
With 2 or more Skill-type Japanese Players: All player stats +2.5%
Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Stats +5% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +5% against Low-Flying Shots
Stats +5% against Low-Flying Shots
Bond
With 3 or more Agility-type Club players: Opponent team stats -7%
With 3 or more Agility-type Club players: Opponent team stats -7%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 4 or more Japanese players: All player stats +7%
With 4 or more Japanese players: All player stats +7%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Non-Japanese Player Killer
Stats +25% vs. Non-Japanese Players
Stats +25% vs. Non-Japanese Players
Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Insight Master
Stats +35% with an advantage at Match-up
Stats +35% with an advantage at Match-up
Shot Killer (High-Flying)
Stats +20% against High-Flying Shots
Stats +20% against High-Flying Shots
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Stats Up
Takeshi: All stats +2%
Takeshi: All stats +2%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +30% when a One-Two is successful
Distance +30% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
With 3 or more Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +100% against High-Flying Shots
Stats +100% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +100% against Low-Flying Shots
Stats +100% against Low-Flying Shots
Stats Down
-10% to stats for match-up opponent's Toughness-type players
-10% to stats for match-up opponent's Toughness-type players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
With 3 or more Skill-type Japanese players: All player stats +4.5%
Inspire (Misaki, Wakashimazu)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Combination (Napoleon)
Stats +10% when Napoleon is on your team
Stats +10% when Napoleon is on your team
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With Agility-type Napoleon: All player stats +2.5%
With Agility-type Napoleon: All player stats +2.5%
Fire Ace
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Long Shooter
Own shots become unaffected by distance. (60% chance, Match-Up only)
Own shots become unaffected by distance. (60% chance, Match-Up only)
Bond
With 4 or more Skill-type players: Opponent team stats -3%
With 4 or more Skill-type players: Opponent team stats -3%
Bond
With 4 or more Skill-type players: All player stats +2%
With 4 or more Skill-type players: All player stats +2%
Forward Killer
Stats +12% vs. Forwards
Stats +12% vs. Forwards
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
With 3 or more Toughness-type players: Opponent team stats -3%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (80% chance)
Block 1 Tackle Special Skill of your match-up opponent (80% chance)
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 6 or more Japanese players: All player stats +3%
With 6 or more Japanese players: All player stats +3%
Bond
(Opponent) All stats -3%
(Opponent) All stats -3%