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Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Direct Hotline (Leo)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Leo
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2%
With 2 or more Agility-type Non-Japanese players: All player stats +2%
Vital Area Master
Stats +10% when in the vital areas of both sides.
Stats +10% when in the vital areas of both sides.
Direct Hotline (Matsuyama)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
Middle School players: All stats +1%
Middle School players: All stats +1%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%
With 2 or more Club players: All player stats +4%
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%
With 2 or more Skill-type Non-Japanese players: All player stats +4%
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 6 or more Non-Japanese players: All player stats +2.5%
With 6 or more Non-Japanese players: All player stats +2.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With exactly 3 Skill-type Non-Japanese players: All player stats +2.5%
With exactly 3 Skill-type Non-Japanese players: All player stats +2.5%
Forward/Attacking Midfielder Killer
Stats +20% vs. FW/AM
Stats +20% vs. FW/AM
Nationality Link (Europe)
The more European Players in the match, the higher stats are boosted (Max 20%)
The more European Players in the match, the higher stats are boosted (Max 20%)
Stats Up
(My Team) European players: All stats +2%
(My Team) European players: All stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Direct Hotline (Aoi)
FW teammates get +8% to stats when selecting the next command after receiving a pass from Aoi
FW teammates get +8% to stats when selecting the next command after receiving a pass from Aoi
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Stats +20% vs. Non-Japanese Players
Punch Killer
Stats +30% when an opponent selects Punch.
Stats +30% when an opponent selects Punch.
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
High-Flying Shot Special Skills: Force +15%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.
With 5 or more Club players: All player stats +1%.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Asian Player Killer
Stats +15% vs. Asian Players
Stats +15% vs. Asian Players
Penalty Area Master
Stats +3% when inside the penalty area.
Stats +3% when inside the penalty area.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stats Up
(My Team) Non-Japanese Asian Players: All stats +2%
(My Team) Non-Japanese Asian Players: All stats +2%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Stats Down
(Opponent) Japanese Players: All stats -2%
(Opponent) Japanese Players: All stats -2%
Team Link (Asia Qualifiers)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 30%, 2 players)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 30%, 2 players)
Stat Handicap Resistance
30% reduction to stat handicap effects on South Korean players.
30% reduction to stat handicap effects on South Korean players.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Bond
With 3 or more Asian players: All player stats +7.5%
With 3 or more Asian players: All player stats +7.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Impact (Dribble)
Increase opponent Stun time by 70% when you win at match-up with a dribble.
Increase opponent Stun time by 70% when you win at match-up with a dribble.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +25%
Combination Special Skills: Force +25%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +6%
With 3 or more Toughness-type Non-Japanese Players: All player stats +6%
Stat Handicap Resistance
10% reduction to stat handicap effects on Lee
10% reduction to stat handicap effects on Lee