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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/15.png)
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1490.png)
Forward/Attacking Midfielder Killer
Stats +40% vs. Forwards and Attacking Midfielders
Stats +40% vs. Forwards and Attacking Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2068.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misugi
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/372.png)
Attacking Midfielder/Defensive Midfielder Killer
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1456.png)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1406.png)
Counter Move (Rising Sun Players)
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/471.png)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/234.png)
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1538.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -15% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/975.png)
Support (Kevin)
Team mate Kevin appears at a fixed rate to support you on a solo defensive match-up.
Team mate Kevin appears at a fixed rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1521.png)
Struggle
Stats +40% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +40% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1663.png)
With 2 or more Agility-type Club players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/450.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2043.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/36.png)
Enhance Special Skills
All Special Skills: Force +15%
All Special Skills: Force +15%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1649.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/892.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/180.png)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%)
The more Japanese players in the match, the higher stats are boosted (Max 15%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1384.png)
Combination (Brian)
Stats +20% when Brian is on your team
Stats +20% when Brian is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1763.png)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1873.png)
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1233.png)
Match-Up Win Bonus
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1645.png)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).