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OMF / FW

Super Sub
Stats +20% when playing as a substitute

Recover
Decrease Stun time by 80%
Stats Down
(Opponent) Non-Japanese Players: All stats -2%
Stats Up
(My Team) Middle School players: All stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent. (20% chance to activate)




GK


Bond
With 3 or more Skill-type players: Opponent team stats -3%
Agility Killer
Stats +5% vs. Agility-type
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Skill-type players: All player stats +2%




DMF / OMF


Insight Master
Stats +30% with an advantage at Match-up
Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Bond
With 3 or more Agility-type Rising Sun Players: All player stats +7%




OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)

Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Bond
With 3 or more Agility-type JY Players: All player stats +7%




DF

Latin and North America Killer
Stats +10% vs. Latin and North American players

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Penalty Area Master
Stats +30% when inside the penalty area.




DF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stats Up
Piemonte Players: Stats +1.5%
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Recover
Decrease Stun time by 70%




OMF / FW


Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
Middle School players Killer
Stats +20% vs. Middle School players




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +20%) (Assigned players: Garcia, Suarez, Arbez, Lopez, Zaragoza)

High Baller
A centering kick will always be a high ball.
Hotline (Five Soldiers of the Aztec Sun)
5% to stats when selecting the next command after receiving a pass from Garcia, Suarez, Arbez, Lopez or Zaragoza
Bond
With 5 or more Mexican players: All player stats +3%




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Insight Master
Stats +15% with an advantage at Match-Up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%




GK


Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.




DMF


Direct Hotline (Zanetty)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Zanetty
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Bond
With 4 or more Club players: All player stats +7%




FW


Low Ball Request
Receive a cross as a Low-Flying Ball
Stamina Killer
+15% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type players: All player stats +5%
Recover
Decrease Stun time by 60%




FW


Dribble Range Enhance
Successful Dribble Range x5
One-Two Range Enhance
Distance +30% when a One-Two is successful
Japanese Player Killer
Stats +30% vs. Japanese Players
Bond
With 3 or more Japanese players: All player stats +5.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Penalty Area Master
Stats +10% when inside the penalty area.
Bond
With 2 or more Skill-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Club players: All player stats +2.5%




DF


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Japanese Player Killer
Stats +20% vs. Japanese Players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 35%)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




DF

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

Recover
Decrease Stun time by 50%
Pressure
-20% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Bond
With 4 or more Agility-type players: All player stats +4%




OMF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%




DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 70%
Penalty Area Master
Stats +30% when inside the penalty area.
Bond
With 3 or more Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x5




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful dribble range x3
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Impact (Dribble)
Increase opponent Stun time by 70% when you win at match-up with a dribble.



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