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DF

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Non-Japanese Player Killer
Stats +25% vs. Non-Japanese Players
Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF


Full Power Gauge Up (Misaki)
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Will to Win (when superior)
When winning with the score, stats: +10%
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DMF / OMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Killer
Stats +10% vs. Skill-type
Stat Handicap Resistance
1.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Vital Area Master
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
Inspire (Misaki, Wakashimazu)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up




DMF


One-Two Range Enhance
Distance +100% when a One-Two is successful
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW


Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type players: All player stats +1%
Bond
With Haas: All player stats +2%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stamina Consumed -20% and Special Skill Force +5% when using Special Skills against shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Forward Killer
Stats +18% vs. FW
Bond
With 2 or more Toughness-type players: All player stats +6%




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%




DF / DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Direct Hotline (Misugi)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misugi
Insight Master
Stats +40% with an advantage at Match-up
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Support (Pascal)
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%




OMF


Stamina Cost Down (Pierre and Napoleon)
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Direct Hotline (Zedane)
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Intercept Killer
Stats +10% when an opponent selects Intercept
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




FW


Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept




OMF / FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Club players: All player stats +4.5%.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




OMF / FW

Catch Killer
Stats +50% when an opponent selects Catch

Adversity
Stats +20% when your match-up opponent's total stats are higher than yours. (except GK)
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 4 or more Non-Japanese Players: Opponent team stats -3.5%
Bond
With 4 or more Non-Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF


Vital Area Master
Stats +7% when in the vital areas of both sides.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance (middle area)
40% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




FW


Stamina Killer (DF)
+30% to opponent Defenders' Stamina cost when matched up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)




OMF

Support (Jito)
Team mate Jito appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Force Up
All Special Skills: Force +10%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: 8% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW

Penalty Area Master
Stats +20% when inside the penalty area.

Catch Killer
Stats +5% when an opponent selects Catch
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Auto-Intercept Reduce
-30% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Agility-type players: All player stats +6%



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