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Safety Zone
Stats +20% vs shots from outside the penalty area.
Stats +20% vs shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +30%
Low Flying Shot Special Skills: Force +30%
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
30% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Give Everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Tackle Killer
Stats +10% when an opponent selects Tackle
Stats +10% when an opponent selects Tackle
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 3 or more Toughness-type Club players: All player stats +7%
With 3 or more Toughness-type Club players: All player stats +7%
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Price of confused fight
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)
Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Non-Japanese players: All player stats +7%
With 2 or more Non-Japanese players: All player stats +7%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Enhance Special Skills
All Special Skills: Force +15%
All Special Skills: Force +15%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Japanese Players: All stats +1.5%
Japanese Players: All stats +1.5%
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
With 2 or more Toughness-type Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
With 2 or more Skill-type Japanese Players: All player stats +5%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
GK Killer
Stats +30% vs. Goalkeepers
Stats +30% vs. Goalkeepers
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
With 3 or more Skill-type Japanese players: All player stats +2.5%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Indomitable
+15% to stats when you select the next command after you lose at match-up
+15% to stats when you select the next command after you lose at match-up
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +30%
High-Flying Shot Special Skills: Force +30%
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Shot Special Skills except Flying Shots: Force +15%
Stats Up
Middle School Tsubasa: All stats +2%
Middle School Tsubasa: All stats +2%
High Ball Request
Receive a cross as a High-Flying Ball (75% chance)
Receive a cross as a High-Flying Ball (75% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Bond
With 4 or more Asian players: Opponent team stats -8%
With 4 or more Asian players: Opponent team stats -8%
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Stats +20% vs. Non-Japanese Players
Impact (Dribble)
Increase opponent Stun time by 60% when you win at match-up with a dribble.
Increase opponent Stun time by 60% when you win at match-up with a dribble.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.