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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1037.png)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1478.png)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1429.png)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1004.png)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1979.png)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/235.png)
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/979.png)
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1027.png)
Insight Master
Stats +35% with an advantage at Match-up
Stats +35% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1195.png)
Teammate Rivaul has a 70% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/575.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1281.png)
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/450.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2043.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1287.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)