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FW


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Schneider: All stats +2%
Stats Down
Opponent Latin and North American players: Stats -5%
Stats Up
European Players: All stats +1%




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%




OMF / FW

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Combination (Brian)
Stats +10% when Brian is on your team
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
Assign One-Two Distance Enhancement (Brian)
Distance +25% when team mate Brian's One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.





FW

DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders

Auto-Intercept Reduce
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Direct Hotline (Christiansen)
Team mate Haas gets +10% to stats when selecting the next command after receiving a pass from Christiansen
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Non-Japanese players: Opponent team stats -7.5%
Stamina Killer
+35% to opponents' Stamina cost when matched up.




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Stats Up
FW: All stats +3%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
High Baller
A centering kick will always be a high ball.






DF / DMF

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Bond
With exactly 3 Agility-type Japanese players: All player stats +1.5%.




DMF / OMF

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent.
Special Skill Force Up
Interception Special Skills: Force +10%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Club players: All player stats +5%.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).






GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.





GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%




OMF / FW

Penalty/Side Area Master
Stats +30% when in the penalty area or side area.

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -6%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more Non-Japanese players: All player stats +2%




GK

Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Klismann, Dick)

Stats Up
Brian: All stats +2%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 5 or more Netherlands Players: All player stats +2%





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