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DF

Shot Killer
Stats +10% against All types of shots

Recover
Decrease Stun time by 80%
Insight Master
Stats +10% with an advantage at Match-up
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Bond
With 4 or more Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Vital Area Master
Stats +25% when in the vital areas of both sides.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. Japanese players.
Auto-Intercept Enhance
20% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DMF / OMF


Direct Hotline (Takeshi)
Japanese teammates get +7% to stats when selecting the next command after receiving a pass from Takeshi
Tenacity (Hyuga, Misaki)
If the Hyuga, Misaki on your team has 1 or more Stamina, he can use his Special Skill with normal force
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)




OMF


Direct Hotline (Matsuyama)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
Middle School players: All stats +1%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +15% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
6% reduction to stat handicap effects vs. your teammates.
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 2 or more Non-Japanese players: All player stats +3%
Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up




DMF / OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Direct Hotline (Takeshi)
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Takeshi
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Bond
With Hyuga: All player stats +1.5%




OMF

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Skill-type players.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Bond
With exactly 11 Skill-type players: All player stats +3.5%





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