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DF / DMF

Insight Master
Stats +20% with an advantage at Match-up

Pedal to the Metal
All stats +3% during Full Power Football
Stats Up
Japanese Players: All stats +1%
Auto-Intercept Enhance
5% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 80%




OMF


Pressure
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +3.5%




DMF / OMF


Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
High Baller
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%




DF


Stats Down
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players




OMF


Japanese Player Killer
Stats +30% vs. Japanese Players
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Insight Master
Stats +30% with an advantage at Match-up
Recover
Decrease Stun time by 80%
Bond
With 2 or more Non-Japanese players: All player stats +5%




DMF / OMF

Support (Akai)
Team mate Akai appears at a fixed rate to support you on a solo defensive match-up.

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
Recover
Decrease Stun time by 50%
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
All Stats +10% during Full Power Football
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 6 or more Japanese players: All player stats +3%
Bond
(Opponent) All stats -3%




DMF / OMF


Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Japanese Players: All stats +1.5%
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




OMF / FW


Pedal to the Metal
All stats +3% during Full Power Football
Stats Up
Latin and North American players: All stats +2%
Auto-Intercept Enhance
5% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 80%




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Will to Win (when inferior)
When losing with the score, stats: +7%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4%





DF

Shot Killer
Stats +10% against All types of shots

Recover
Decrease Stun time by 80%
Insight Master
Stats +10% with an advantage at Match-up
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Bond
With 4 or more Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF


Recover
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Golden 23 Players: All stats +1%
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more Agility-type Japanese Players: All player stats +4%




OMF / FW


Insight Master
Stats +20% with an advantage at Match-up
Dribble Range Enhance
Successful Dribble Range x5
Recover
Decrease Stun time by 80%
Bond
With 3 or more Agility-type players: All player stats +2.5%
Low Baller
A centering kick will always be a low ball.




DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Recover
Decrease Stun time by 80%
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Insight Master
Stats +30% with an advantage at Match-up




DF


Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Bond
With 2 or more Agility-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW

Hotline (AM/DM)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)

Hotline (Schester)
+5% to stats when selecting the next command after receiving a pass from (Schester)
Recover
Decrease Stun time by 80%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
Bond
With Schneider: All player stats +1.5%




DMF / OMF

Counter Move (AM/DM)
Stats +25% vs. Attacking Midfielders and Defensive Midfielders

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
German players: All stats +2%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




GK


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Agility-type players: All player stats +3.5%




DMF


Full Power Gauge Up (Misaki)
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Will to Win (when superior)
When winning with the score, stats: +10%
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up



History