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FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Penalty Area Master
Stats +10% when inside the penalty area.
Bond
With 2 or more Skill-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Club players: All player stats +2.5%




DF


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Japanese Player Killer
Stats +20% vs. Japanese Players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




FW

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 1 Time)

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 4 or more Japanese players: All player stats +4.5%
Bond
With 4 or more Japanese players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 10%, up to 4 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW

Catch Killer
Stats +50% when an opponent selects Catch

Adversity
Stats +20% when your match-up opponent's total stats are higher than yours. (except GK)
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 4 or more Non-Japanese Players: Opponent team stats -3.5%
Bond
With 4 or more Non-Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 3 or more Agility-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Agility-type Japanese players: All player stats +2.5%




DF / DMF

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Japanese players: All player stats +3%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW


Low Baller
A centering kick will always be a low ball.
Bond
With 2 or more Toughness-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2.5%




FW


Combination (Pierre)
Stats +10% when Pierre is on your team
Bond
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With Skill-type Pierre: All player stats +2.5%




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Combination (Napoleon)
Stats +10% when Napoleon is on your team
Bond
With 2 or more Agility-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With Agility-type Napoleon: All player stats +2.5%




DMF / OMF


Recover
Decrease Stun time by 50%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Club players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
Inspire (Rivaul)
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up




DF


Stats Down
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players




GK


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -4%
Pedal to the Metal
All stats +3% during Full Power Football
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




DMF / OMF

Indomitable
+20% to stats when you select the next command after you lose at match-up

Price of confused fight
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Recover
Decrease Stun time by 50%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2%



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