Search
Combination (Kaltz)
Stats +10% when Hermann Kaltz is on your team
Stats +10% when Hermann Kaltz is on your team
Stats Up
Agility-type JY players: All stats +2%
Agility-type JY players: All stats +2%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. JY players.
3% reduction to stat handicap effects vs. JY players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Link (Agility-type/JY)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)
Stats Up
Latin and North AmericanPlayers: All stats +3%
Latin and North AmericanPlayers: All stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. Latin and North American players
5% reduction to stat handicap effects vs. Latin and North American players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stats Up
Santana: Stats +5%
Santana: Stats +5%
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3.5%
With 4 or more Toughness-type players: All player stats +3.5%
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
Stats Down
Stats -15% for match-up opponent
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%
With 3 or more Agility-type Non-Japanese players: All player stats +3%
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Counter Move (Japanese Players)
Stats +15% vs. Japanese Players
Stats +15% vs. Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3%
With 3 or more Toughness-type Non-Japanese Players: All player stats +3%
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)
Special Skill Force Up
Passing Special Skills: Force +25%. (40% chance, Match-Up only)
Passing Special Skills: Force +25%. (40% chance, Match-Up only)
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%. (40% chance, Match-Up only)
High-Flying Shot Special Skills: Force +25%. (40% chance, Match-Up only)
Stats Up
FW/AM: All stats +2%. (70% chance, Match-Up only)
FW/AM: All stats +2%. (70% chance, Match-Up only)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Match begins with Full Power Gauge increased by 30%
Stats Up
Toughness-type Hyuga: Stats +5%
Toughness-type Hyuga: Stats +5%
Stats Up
Toughness-type Japanese Players: All stats +2%
Toughness-type Japanese Players: All stats +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Team Link (Middle School)
The more Middle School players in the match, the higher stats are boosted (Max 20%)
The more Middle School players in the match, the higher stats are boosted (Max 20%)
Stats Up
Middle School Urabe: All stats +5%
Middle School Urabe: All stats +5%
Stats Up
Middle School Tsubasa: All stats +5%
Middle School Tsubasa: All stats +5%
Stats Up
Middle School players: All stats +1%
Middle School players: All stats +1%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Stats +20% when in the penalty area or vital area.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
German (Rising Sun) Player Killer
Stats +10% vs. German (Rising Sun) players
Stats +10% vs. German (Rising Sun) players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Side Master
Stats +10% near the side line
Stats +10% near the side line
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Bond
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Agility-type Club players: All player stats +5%
With 3 or more Agility-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Direct Hotline (Misaki)
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Special Skill Force Up
Passing Special Skills: Force +8%
Passing Special Skills: Force +8%
Dribble Killer
Stats +10% when an opponent selects Dribble
Stats +10% when an opponent selects Dribble
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
With 3 or more Japanese Players: Opponent team stats -7.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).
The more Agility-type players in the match, the higher stats are boosted (Max 25%).
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Full Power Gauge +15% on a successful save
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Stats +10% against Non-Flying Shots.
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Stats Up
All Japan (JY) Players: All stats +2%
All Japan (JY) Players: All stats +2%