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GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.





FW

Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.

Special Skill Force Up
Shot Special Skills: Force +20%
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
High Baller
A centering kick will always be a high ball.
Bond
With 2 or more Skill-type Non-Japanese players: Opponent team stats -2.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%




OMF / FW


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Direct Hotline (Goethe)
German teammates get +5% to stats when selecting the next command after receiving a pass from Goethe
Stats Up
German players: All stats +1%
Bond
With 4 or more Agility-type players: All player stats +4.5%
Assign Counter Move (DM)
Teammate GK: Stats +7% vs. DM




DF / DMF

Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Agility-type Schneider: All stats +3%
Bond
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%





DF


Recover
Decrease Stun time by 60%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 3 or more Agility-type Non-Japanese players: Opponent team stats -6%
Dribble Range Enhance
Successful dribble range x8
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




OMF

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.




GK


Stat Handicap Resistance
50% reduction to stat handicap effects on the own stats
Master Catcher
Can catch a ball even if it breaks a catch.
Safety Zone
Stats +3% vs shots from outside the penalty area.





DMF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. Agility-type Japanese players.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. Agility-type players
Rain/Puddle Resistance
Not affected by rain and puddles.




DF


Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

French Player Killer
Stats +40% vs. French Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Force Up
Block Special Skills: Force +20%
Bond
With 3 or more European Players: All player stats +2%




DF / DMF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Bond
With 3 or more JY players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Special Skill Force Up
Block Special Skills: Force +20%
Bond
With 3 or more JY players: All player stats +1%.




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stats Up
Brian: All stats +5%
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With Brian: All player stats +4%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With exactly 3 Skill-type Non-Japanese players: All player stats +2.5%




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Stand Firm
No longer knocked back by shots.
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Stand Firm
No longer knocked back by shots.
Insight Master
Stats +15% with an advantage at Match-Up
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 3 or more WY players: Opponent team stats -6%




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Force Up
Interception Special Skills: Force +20%
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Critical Rate Up
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)



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