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DMF / OMF


Direct Hotline (Misaki)
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Special Skill Force Up
Passing Special Skills: Force +8%
Dribble Killer
Stats +10% when an opponent selects Dribble
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




OMF / FW

Low Baller
A centering kick will always be a low ball.

Special Skill Force Up
Japanese players: Low Flying Special Skill Force +5%
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Dribble Range Enhance
Successful Dribble Range x2.5




OMF / FW


Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x4
Bond
With 3 or more Non-Japanese players: Opponent team stats -4%
Bond
With 3 or more Non-Japanese players: All player stats +3%
Mid-Area Master
Stats +20% when in the middle area.




OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up






OMF / FW

Ignore Player Type
Blocks Type Effectiveness of the type weak to.

Full Power Gauge Up
Full Power Gauge +20% when you score.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +12%).
Dribble Range Enhance
Successful Dribble Range x4
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Club players: All player stats +4.5%.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)





OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Bumpy Ground Resistance
Not affected by Bumpy effect.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 70%
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW


Special Skill Block
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Insight Master
Stats +30% with an advantage at Match-up





OMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
GK Killer
Stats +35% vs. Goalkeepers







DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




OMF / FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Catch Killer
Stats +20% when an opponent selects Catch.




OMF

Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.

Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%




OMF


Stats Down
Opponent Non-Japanese Players: All stats -3%
Recover
Decrease Stun time by 80%
Stats Up
Middle School players: All stats +2% (70% chance, Match-Up only)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Down
Opponent Non-Japanese Players: All stats -2%



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