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Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Up
Catalonia Players: Stats +2%
Catalonia Players: Stats +2%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3%.
With 3 or more Club players: All player stats +3%.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Special Skill Block
Block one Shooting Special Skill of your match-up opponent.
Block one Shooting Special Skill of your match-up opponent.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Insight Master
Stats +35% with an advantage at Match-up
Stats +35% with an advantage at Match-up
Shot Killer (High-Flying)
Stats +20% against High-Flying Shots
Stats +20% against High-Flying Shots
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Stats Up
Takeshi: All stats +2%
Takeshi: All stats +2%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Club players: All player stats +4.5%.
With 3 or more Club players: All player stats +4.5%.
Shot Killer (Non-Flying)
Stats +8% against Non-Flying Shots.
Stats +8% against Non-Flying Shots.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Vital Area Master
Stats +15% when in the vital areas of both sides.
Stats +15% when in the vital areas of both sides.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Toughness-type Japanese players: All player stats +4.5%
With 2 or more Toughness-type Japanese players: All player stats +4.5%
Stats Up
Golden 23 Players: All stats +3%
Golden 23 Players: All stats +3%
Pedal to the Metal
All Stats +25% during Full Power Football
All Stats +25% during Full Power Football
Penalty Area Master
Stats +15% when inside the penalty area.
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM
Teammate GK: Stats +7% vs. DM
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Force Up
High-Flying Shot Special Skills: Force +12%
High-Flying Shot Special Skills: Force +12%
Special Skill Force Up
Low Flying Shot Special Skills: Force +12%
Low Flying Shot Special Skills: Force +12%
Bond
With 3 or more Toughness-type Japanese players: All player stats +4.5%
With 3 or more Toughness-type Japanese players: All player stats +4.5%
Side Master
Stats +20% near the side line
Stats +20% near the side line
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Hotline (Tsubasa, Rivaul)
+30% to stats when selecting the next command after receiving a pass from Tsubasa or Rivaul
+30% to stats when selecting the next command after receiving a pass from Tsubasa or Rivaul
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
Counter Move (Stamina)
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Bond
With 2 or more Toughness-type Club players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
With 2 or more Toughness-type Club players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Assign DM Killer
Teammate GK: Stats +7% vs. DM
Teammate GK: Stats +7% vs. DM
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 90%)
The higher the Stamina, the higher the force of Special Skills (Max 90%)
Inspire (Aoi)
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Auto-Intercept Reduce
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type players: All player stats +4%
With 3 or more Skill-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +35%).
The lower the Stamina, the higher the stat boost (Max +35%).
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Netherlands Players: All stats +3%
Netherlands Players: All stats +3%
Bond
With 2 or more Netherlands Players: All player stats +4.5%
With 2 or more Netherlands Players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots
Stats +30% against Non-Flying Shots
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Stats Up
Golden 23 Players: All stats +1%
Golden 23 Players: All stats +1%
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Stats +15% against High-Flying Shots
Bond
With 3 or more Agility-type Japanese Players: All player stats +4%
With 3 or more Agility-type Japanese Players: All player stats +4%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Attacking Midfielder Killer
Stats +20% vs. AM
Stats +20% vs. AM
Bond
With 4 or more Toughness-type players: All player stats +4%
With 4 or more Toughness-type players: All player stats +4%
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Support (Ishizaki)
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Bond
With 3 or more Club players: Opponent team stats -3%
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Shot Killer
Stats +30% against All types of shots
Stats +30% against All types of shots
Bond
With 4 or more Non-Japanese players: All player stats +4%
With 4 or more Non-Japanese players: All player stats +4%
Adversity
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)
Assign DM Killer
Teammate GK: Stats +8% vs. DM
Teammate GK: Stats +8% vs. DM
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Block one Special Skill of your match-up opponent. (40% chance to activate)
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Bond
With 4 or more Agility-type players: All player stats +4.5%
With 4 or more Agility-type players: All player stats +4.5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
GK Killer
Stats +25% vs. Goalkeepers
Stats +25% vs. Goalkeepers
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Combination (Konsawatt Trio)
Stats +10% when Sakhon and Faran are on your team.
Stats +10% when Sakhon and Faran are on your team.
Bond
With Sakhon and Faran: All player stats +4%
With Sakhon and Faran: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Match-Up Win Bonus
Shot Special Skill Force +35% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +35% when you win at Match-Up (Max 1 time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3%
With 4 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%