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OMF


Direct Hotline (Matsuyama)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
Middle School players: All stats +1%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF

Vital Area Master
Stats +25% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%




DF / DMF

Vital Area Master
Stats +30% when in the vital areas of both sides.

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +3%




DF


Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%




DF / DMF


Recover
Decrease Stun time by 50%
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 6 or more Non-Japanese players: All player stats +2.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.




DF


Shot Killer (Non-Flying)
Stats +50% against Non-Flying Shots
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Bond
With 3 or more Skill-type players: All player stats +2%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Rising Sun Players Killer
Stats +3% vs. Rising Sun Players
Safety Zone
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




OMF / FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
German (Rising Sun) Player Killer
Stats +10% vs. German (Rising Sun) players
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




DMF / OMF

Indomitable
+20% to stats when you select the next command after you lose at match-up

Price of confused fight
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Recover
Decrease Stun time by 50%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2%




DMF

Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




FW

Indomitable
+20% to stats when you select the next command after you lose at match-up

Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Skill Killer
Stats +5% vs. Skill-type
Bond
With 3 or more Agility-type players: All player stats +2.5%




FW

Indomitable
+15% to stats when you select the next command after you lose at match-up

Block Killer
Stats +20% when an opponent selects Block
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF / DMF

Indomitable
+20% to stats when you select the next command after you lose at match-up

Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. Agility-type Japanese players.
Rain/Puddle Resistance
Not affected by rain and puddles.




GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Safety Zone
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%




OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up




OMF / FW

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Stats Up
Toughness-type European Players: All stats +5%
Penalty Area Master
Stats +20% when inside the penalty area.




GK


Master Catcher
Can catch a ball even if it breaks a catch.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 3 or more Club players: All player stats +4%.






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