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Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)
Special Skill Force Up
Tackle Special Skills: Force +15%
Tackle Special Skills: Force +15%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
With 5 or more Mexican players: All player stats +2%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Special Skill Force Up
All Special Skills: Force +15% (50% chance, Match-Up only)
All Special Skills: Force +15% (50% chance, Match-Up only)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Combination (Pierre)
Stats +10% when Pierre is on your team
Stats +10% when Pierre is on your team
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With Skill-type Pierre: All player stats +2.5%
With Skill-type Pierre: All player stats +2.5%
Agility Killer
Stats +20% vs. Agility-type
Stats +20% vs. Agility-type
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Agility Killer
Stats +30% vs. Agility-type
Stats +30% vs. Agility-type
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Agility Killer
Stats +20% vs. Agility-type
Stats +20% vs. Agility-type
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Agility Killer
Stats +20% vs. Agility-type
Stats +20% vs. Agility-type
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Agility Killer
Stats +30% vs. Agility-type
Stats +30% vs. Agility-type
Stat Handicap Resistance
50% reduction to stat handicap effects vs. Real Japan 7 players
50% reduction to stat handicap effects vs. Real Japan 7 players
Stamina Killer (Agility-type)
+20% to opponent Agility-type players' Stamina cost when matched up.
+20% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 5 or more Skill-type players: All player stats +2.5%
With 5 or more Skill-type players: All player stats +2.5%
Agility Killer
Stats +20% vs. Agility-type
Stats +20% vs. Agility-type
Punch Killer (Muller)
Stats +30% when an opponent's Muller selects Punch.
Stats +30% when an opponent's Muller selects Punch.
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High-Flying Shot Special Skills: Force +25%
High Baller
Centering kick results in a high-flying ball. (80% chance)
Centering kick results in a high-flying ball. (80% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +10%
Shot Special Skills except Flying Shots: Force +10%
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
With 2 or more Skill-type Non-Japanese players: All player stats +5%
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).
The more Agility-type players in the match, the higher stats are boosted (Max 25%).
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Full Power Gauge +15% on a successful save
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Stats +10% against Non-Flying Shots.
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).
The more Agility-type players in the match, the higher stats are boosted (Max 20%).
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 30%).
The more Agility-type players in the match, the higher stats are boosted (Max 30%).
Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Agility-type players
5.5% reduction to stat handicap effects vs. Agility-type players
Pedal to the Metal
Stats +12% during Full Power Football
Stats +12% during Full Power Football
Bond
With exactly 11 Agility-type players: All player stats +3.5%
With exactly 11 Agility-type players: All player stats +3.5%
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
Stats Down
Stats -15% for match-up opponent
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%
With 3 or more Agility-type Non-Japanese players: All player stats +3%
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Combination (Misaki)
Stats +10% when Taro Misaki is on your team
Stats +10% when Taro Misaki is on your team
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +7%)
Special Skill force increases the lower your Stamina (Max +7%)
Indomitable
+7% to stats when you select the next command after you lose at match-up
+7% to stats when you select the next command after you lose at match-up
Bond
With 3 or more JY players: All player stats +2%.
With 3 or more JY players: All player stats +2%.