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DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)





DF


Shot Killer
Stats +10% against All types of shots
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stats Up
Piemonte Players: Stats +1.5%
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Recover
Decrease Stun time by 70%




FW


Hotline (Pierre)
+5% to stats when selecting the next command after receiving a pass from (Pierre)
GK Killer
Stats +3% vs. Goalkeepers
Inspire (Pierre)
+5% to Special Skill force when your team mate (Pierre) uses the next Special Skill after you win at match-up
Bond
With Pierre: All player stats +1.5%




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Opposition (Full Might)
Stats +5% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Match-Up Master (Multiple)
When there are multiple opponent players during an Attack Match-Up, +5% to stats and -20% to your stamina cost (except GK).
Bond
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




GK


Master Catcher
Can catch a ball even if it breaks a catch.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 3 or more Club players: All player stats +4%.







GK


Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.




OMF

Support (Davi)
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.

Direct Hotline (Zedane)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Bond
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Stamina Killer
+25% to opponents' Stamina cost when matched up.





OMF / FW

Penalty Area Master
Stats +20% when inside the penalty area.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (70% chance)
One-Two Range Enhance
Distance +50% when a One-Two is successful




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Vital Area Master
Stats +10% when in the vital areas of both sides.
Bond
With 2 or more Agility-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
Auto-Intercept Enhance
20% chance to activate a Special Skill during a Latin and North American teammate's Auto-Intercept. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +20%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.




FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 15%, 5 players)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +3.5%





GK

Team Link (Rising Sun)
The more Rising Sun players in the match, the higher stats are boosted (Max 30%, 8 players)

Safety Zone
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more German players: All player stats +7%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stats Up
Golden 23 Players: All stats +2%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Forward Killer
Stats +5% vs. Forwards
Bond
With 3 or more Agility-type players: All player stats +3.5%



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