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OMF / FW


Dribble Range Enhance
Successful Dribble Range x2.5
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2.5%
One-Two Range Enhance
Distance +50% when a One-Two is successful




DF


Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Japanese players: All player stats +1.5%




DF / DMF

Vital Area Master
Stats +40% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




FW

Team Link (Asia Qualifiers)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 30%, 2 players)

Stat Handicap Resistance
30% reduction to stat handicap effects on South Korean players.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
One-Two Range Enhance
Distance +25% when a One-Two is successful
Bond
With 3 or more Asian players: All player stats +7.5%




DF

Insight Master
Stats +50% with an advantage at Match-up

Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DF


Bumpy Ground Resistance
Not affected by Bumpy effect.
Price of confused fight
-20% to stats when the Sao Paulo player in the match-up selects the next command after you lose at match-up (except GK)




DF

Vital Area Master
Stats +25% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%




DMF / OMF

Nationality Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 30%, 3 players)

Bond
With 3 or more Asian players: Opponent team stats -5%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 30%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Indomitable
+20% to stats when you select the next command after you lose at match-up







FW

Nationality Link (Mexico)
The more Mexican players are in the match, the higher stats are boosted (Max 20%, up to 3 players)

Hotline (Mexican Players)
+15% to stats when selecting the next command after receiving a pass from Mexican Players
Stats Up
Mexican Players: All stats +1%
Bond
With 3 or more Non-Japanese Players: Opponent team stats -4.5%
Bond
With 3 or more Non-Japanese players: All player stats +2%
Special Skill Block
Block 2 Special Skills of your match-up opponent. (30% chance)




FW

Nationality Link (Mexico)
The more Mexican players are in the match, the higher stats are boosted (Max 30%, up to 3 players)

GK Killer
Stats +20% vs. Goalkeepers
Stats Up
Mexican Players: All stats +1%
Bond
With 3 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)




DF


Rising Sun Players Killer
Stats +15% vs. Rising Sun Players
Special Skill Block
Block one Special Skill of your match-up opponent.
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type players: All player stats +5%
Club players Killer
Stats +15% vs. Club players




DF / DMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW

Fire Shot
Guaranteed victory over first opponent (excluding GK) when a Shot Special Skill is selected in a match-up, and reduce the Stamina of another opponent who makes contact with the ball by 20% of the required Stamina for the Special Skill, in addition to knocking him back.

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Impact (Shot)
Increase opponent Stun time by 20% when you win at match-up with a Shot.
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Schester, Margus, Goethe: Stats +3%




DF


Recover
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
All Special Skills: Force +10%




DF


Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Recover
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +10%



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