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DF


Stamina Killer
+15% to opponents' Stamina cost when matched up.
Forward Killer
Stats +15% vs. Forwards
Bond
With 3 or more Agility-type players: All player stats +1%




GK

Team Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 8 players)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Forward Killer
Stats +20% vs. Forwards





DF


Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%




OMF / FW

Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%







FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 15%, 5 players)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +3.5%




FW


Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type players: All player stats +1%
Bond
With Haas: All player stats +2%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)





FW


Recover
Decrease Stun time by 70%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination (Konsawatt Trio)
Stats +10% when Sakhon and Faran are on your team.
Bond
With Sakhon and Faran: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.






DMF / OMF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Indomitable
+25% to stats when you select the next command after you lose at match-up
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 60%
Bond
With 2 or more Skill-type Japanese players: All player stats +2%
Stat Handicap Resistance
7.5% reduction to stat handicap effects vs. your teammates.




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Bond
With 3 or more Club players: All player stats +4.5%.
Shot Killer (Non-Flying)
Stats +8% against Non-Flying Shots.




OMF / FW


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Direct Hotline (Goethe)
German teammates get +5% to stats when selecting the next command after receiving a pass from Goethe
Stats Up
German players: All stats +1%
Bond
With 4 or more Agility-type players: All player stats +4.5%
Assign Counter Move (DM)
Teammate GK: Stats +7% vs. DM




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up




DMF / OMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +15%).
Bond
With 3 or more Agility-type players: All player stats +1.5%
Bond
With 3 or more Japanese players: All player stats +2%
Stat Handicap Resistance
10% reduction to handicap effects on the own stats




DMF / OMF

Super Sub
Stats +40% when playing as a substitute

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.



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