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OMF

High Baller
A centering kick will always be a high ball.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.




OMF / FW


Vital Area Master
Stats +25% when in the vital areas of both sides.
Special Skill Block
Block one Catching Special Skill of your match-up opponent.
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stamina Killer
+30% to opponents' Stamina cost when matched up.





DMF / OMF


Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players




DF / DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Stats Up
German players: All stats +1%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 3 or more Skill-type players: All player stats +4%




DF / DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Stats Up
German players: All stats +1%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type players: All player stats +4%




DMF / OMF

Sync (Misaki)
Increases Force of his High Speed Tornado Sky Alpha by 40% if Misaki is within a set range during a Match-Up.

Mid/Vital Area Master
Stats +10% when in the middle area or vital area.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.




DMF / OMF


Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +20% when in the vital areas of both sides.






DMF / OMF / FW

Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 15%

Mid-Area Master
Stats +25% when in the middle area.
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 4 or more Golden 23 Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Golden 23 players: All player stats +4.5%.
Penalty Area Master
Stats +25% when inside the penalty area.




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Vital Area Master
Stats +15% when in the vital areas of both sides.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




DF / DMF


Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Stats Up
Non-Japanese players: All stats +1.5%
Bond
With 2 or more Skill-type players: All player stats +3.5%






DF / DMF

Support (Kevin)
Team mate Kevin appears at a fixed rate to support you on a solo defensive match-up.

Bond
With 3 or more German players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Counter Move (Non-Japanese Players)
Stats +10% vs. Non-Japanese Players
Stats Up
German players: All stats +2%
Stats Up
European Players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Support (Eric)
Team mate Eric appears at a fixed rate to support you on a solo defensive match-up.

Bond
With 3 or more German players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Counter Move (Japanese Players)
Stats +10% vs. Japanese Players
Stats Up
German players: All stats +2%
Stats Up
European Players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW

Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Vital Area Master
Stats +10% when in the vital areas of both sides.
Bond
With 2 or more Agility-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.



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