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FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.




OMF / FW


Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
GK Killer
Stats +25% vs. Goalkeepers




DMF


Assign DM Killer
Teammate GK: Stats +7% vs. DM
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (40% chance)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Bond
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.




OMF / FW


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Direct Hotline (Goethe)
German teammates get +5% to stats when selecting the next command after receiving a pass from Goethe
Stats Up
German players: All stats +1%
Bond
With 4 or more Agility-type players: All player stats +4.5%
Assign Counter Move (DM)
Teammate GK: Stats +7% vs. DM




FW

Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)

GK Killer
Stats +7% vs. Goalkeepers
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Full Power Gauge Up
Full Power Gauge +20% when you score.
Bond
With 3 or more Agility-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




FW


Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept




FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Stats Up
Hyuga: All stats +3%
GK Killer
Stats +10% vs. Goalkeepers
Bond
With 3 or more Toughness-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




DF


Penalty Area Master
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM




DF


Forward Killer
Stats +20% vs. Forwards
Bond
With 2 or more Toughness-type Club players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Assign DM Killer
Teammate GK: Stats +7% vs. DM
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Recover
Decrease Stun time by 50%



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