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Combination (Will)
Stats +10% when Will Sky Jetts is on your team
Stats +10% when Will Sky Jetts is on your team
Bond
With 3 or more Club players: All player stats +7.5%.
With 3 or more Club players: All player stats +7.5%.
Direct Hotline (Bison)
Team mate Will gets +10% to stats when selecting the next command after receiving a pass from Bison
Team mate Will gets +10% to stats when selecting the next command after receiving a pass from Bison
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Glasgow Green (NEXT DREAM) players: Stats +6%
Glasgow Green (NEXT DREAM) players: Stats +6%
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Glasgow Green (NEXT DREAM) players.
10% reduction to stat handicap effects vs. Glasgow Green (NEXT DREAM) players.
Side Master
Stats +10% near the side line
Stats +10% near the side line
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Bond
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Agility-type Club players: All player stats +7.5%
With 3 or more Agility-type Club players: All player stats +7.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Match-Up Win Bonus
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +4.5%
With 2 or more Toughness-type players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Full Power Gauge +12% when you win at Match-Up
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%
With 2 or more Toughness-type Japanese players: All player stats +3%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Shot Killer
Stats +20% against All types of shots
Stats +20% against All types of shots
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Stats Up
Catalonia players: Stats +1.5%
Catalonia players: Stats +1.5%
Bond
With 3 or more Club players: Opponent team stats -3.5%
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Forward Killer
Stats +10% vs. Forwards
Stats +10% vs. Forwards
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%
With 4 or more Japanese players: All player stats +4.5%
Support (Michael)
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.
Match-Up Win Bonus
Shot Special Skill Force +30% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +30% when you win at Match-Up (Max 1 time)
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Full Power Gauge +10% when you score.
Full Power Gauge +10% when you score.
Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
+5% to stats when your team mate Club players select the next command after you win at match-up
Bond
With 3 or more Non-Japanese players: All player stats +7%
With 3 or more Non-Japanese players: All player stats +7%
Vital Area Master
Stats +40% when in the vital areas of both sides.
Stats +40% when in the vital areas of both sides.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Delpi Zone
Stats +30% when around the left side of opponent's penalty area and vital area.
Stats +30% when around the left side of opponent's penalty area and vital area.
Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Loses very little momentum even when shooting from a tight angle.
Bond
With 3 or more Club players: All player stats +6%.
With 3 or more Club players: All player stats +6%.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +5%
Shot Special Skills except Flying Shots: Force +5%
Team Link (Middle School)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Middle School players: All player stats +5%
With 2 or more Middle School players: All player stats +5%
Hotline (Middle School)
+10% to stats when selecting the next command after receiving a pass from Middle School players
+10% to stats when selecting the next command after receiving a pass from Middle School players
Enhance Special Skills (Low Flying)
Low-Flying Shot Special Skills: Force +20%
Low-Flying Shot Special Skills: Force +20%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Stats +15% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type players: All player stats +5%
With 2 or more Toughness-type players: All player stats +5%
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Delpi Zone
Stats +50% when around the left side of opponent's penalty area and vital area.
Stats +50% when around the left side of opponent's penalty area and vital area.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Block 1 Tackle Special Skill of your match-up opponent
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Loses very little momentum even when shooting from a tight angle.
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Stats Up
Piemonte Players: Stats +3%
Piemonte Players: Stats +3%
Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Support (Alberto)
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Stats Up
Natureza: Stats +2%
Natureza: Stats +2%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Full Power Gauge Up
Full Power Gauge +20% when you score.
Full Power Gauge +20% when you score.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +12%).
The lower the Stamina, the higher the stat boost (Max +12%).
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Bond
With 2 or more Toughness-type Club players: All player stats +5%
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Attacking Midfielder Killer
Stats +12% vs. AM
Stats +12% vs. AM
Stat Handicap Resistance
4% reduction to stat handicap effects vs. Non-Japanese players
4% reduction to stat handicap effects vs. Non-Japanese players
Bond
With 2 or more Toughness-type Club players: All player stats +4%
With 2 or more Toughness-type Club players: All player stats +4%
Hyuga Killer
Stats +7% vs. Hyuga
Stats +7% vs. Hyuga
Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Match-Up Win Bonus
Shot Special Skill Force +35% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +35% when you win at Match-Up (Max 1 time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3%
With 4 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Stats Up
Hyuga: All stats +3%
Hyuga: All stats +3%
GK Killer
Stats +10% vs. Goalkeepers
Stats +10% vs. Goalkeepers
Bond
With 3 or more Toughness-type Japanese players: Opponent team stats -3%
With 3 or more Toughness-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%
With 3 or more Toughness-type Japanese players: All player stats +2.5%
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.