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FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2%
Bond
With 2 or more Agility-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




DF / DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stats Up
Chinese Players: All stats +3%
Stats Up
Asia qualifiers players: All stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.




OMF / FW

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%, up to 8 players)

Stats Up
Latin and North AmericanPlayers: All stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. Latin and North American players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Up
Santana: Stats +5%






DF / DMF


Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Tenacity (Lombardia)
If the Lombardia Player on your team has 1 or more Stamina, he can use his Special Skill with normal force
Bumpy Ground Resistance
Not affected by Bumpy effect.




DMF / OMF


Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Club players: All player stats +7%.




OMF / FW

Penalty Area Master
Stats +30% when inside the penalty area.

High Ball Request
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Full Power Gauge +10% when you score.
Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
Bond
With 3 or more Non-Japanese players: All player stats +7%




FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Dribble Range Enhance
Successful Dribble Range x5




DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Special Skill Block
Block 2 Shooting Special Skills of your match-up opponent. (60% chance to activate)
Stats Up
Spanish Club players: Stats +1%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%




OMF

Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)

High Ball Request
Receive a cross as a High-Flying Ball
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Recover
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%




DMF / OMF


Direct Hotline (Klismann)
Team mate (Netherlands players) gets +7% to stats when selecting the next command after receiving a pass from Klismann
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Full Power Gauge Up
Full Power Gauge +15% when you score.
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF


Assign DM Killer
Teammate GK: Stats +7% vs. DM
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (40% chance)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Direct Hotline (Yumikura)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Yumikura
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Skill-type Club players: All player stats +4%




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +1%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.




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