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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/103.png)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/873.png)
+10% to stats when selecting the next command after receiving a pass from (Natureza)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/823.png)
Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +20%) (Assigned players: Garcia, Suarez, Arbez, Lopez, Zaragoza)
The more assigned players on your team, the higher the stat boost (max +20%) (Assigned players: Garcia, Suarez, Arbez, Lopez, Zaragoza)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/853.png)
5% to stats when selecting the next command after receiving a pass from Garcia, Suarez, Arbez, Lopez or Zaragoza
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/103.png)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/652.png)
30% reduction to stat handicap effects on Latin and North American Club players.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/531.png)
Link (Toughness-European)
The more Toughness-type European players in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Toughness-type European players in the match, the higher stats are boosted (Max 15%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1453.png)
Link (Toughness-European)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1430.png)
Delpi Zone
Stats +30% when around the left side of opponent's penalty area and vital area.
Stats +30% when around the left side of opponent's penalty area and vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1983.png)
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1428.png)
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).
The more Agility-type players in the match, the higher stats are boosted (Max 20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1067.png)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/840.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/152.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1941.png)
Stats +10% vs. Japan & Latin and North America