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DF/GK Killer
Stats +20% vs. Defenders and Goalkeepers
Stats +20% vs. Defenders and Goalkeepers
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).
The higher the Stamina, the higher the force of Special Skills (Max 40%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Match begins with Full Power Gauge increased by 20%
One-Two Range Enhance
Distance +30% when a One-Two is successful
Distance +30% when a One-Two is successful
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 3 or more Club players: All player stats +7%.
With 3 or more Club players: All player stats +7%.
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).
The more Agility-type players in the match, the higher stats are boosted (Max 20%).
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%)
The more Japanese players in the match, the higher stats are boosted (Max 20%)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Support (Pascal)
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up.
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Tackle Special Skills: Force +30%
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
All stats +20% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +35%)
Special Skill force increases the lower your Stamina (Max +35%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 2 or more Skill-type Club players: All player stats +5%
With 2 or more Skill-type Club players: All player stats +5%
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Special Skill force increases the lower your Stamina (Max +25%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stats Up
Brazilian players: All stats +2%
Brazilian players: All stats +2%
Bond
With 2 or more Skill-type Non-Japanese players: Opponent team stats -4.5%
With 2 or more Skill-type Non-Japanese players: Opponent team stats -4.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2%
With 2 or more Skill-type Non-Japanese players: All player stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Combination (Jito)
Stats +20% when Jito is on your team
Stats +20% when Jito is on your team
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
All stats +15% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Club players: All player stats +4.5%.
With 3 or more Club players: All player stats +4.5%.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3.5%
With 4 or more Toughness-type players: All player stats +3.5%
Match-Up Win Bonus
All stats +25% when you win at Match-Up (Up to 1 Time)
All stats +25% when you win at Match-Up (Up to 1 Time)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Japanese players: All player stats +2%
With 3 or more Japanese players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Bond
With exactly 3 Agility-type Japanese players: All player stats +1.5%.
With exactly 3 Agility-type Japanese players: All player stats +1.5%.
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Combination (Leo)
Stats +5% when Leo is on your team
Stats +5% when Leo is on your team
Stats Down
Opponent Tsubasa: Stats -2%
Opponent Tsubasa: Stats -2%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Combination (Brian)
Stats +10% when Brian is on your team
Stats +10% when Brian is on your team
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
Assign One-Two Distance Enhancement (Brian)
Distance +25% when team mate Brian's One-Two is successful
Distance +25% when team mate Brian's One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)