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Insight Master
Stats +80% with an advantage at Match-up
Stats +80% with an advantage at Match-up
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Combination Special Skills: Force +20%
Bond
With 2 or more Agility-type players: All player stats +2%
With 2 or more Agility-type players: All player stats +2%
Bond
With 2 or more Netherlands Players: All player stats +2.5%
With 2 or more Netherlands Players: All player stats +2.5%
Inspire (Stijn)
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Bond
With 5 or more Non-Japanese Players: Opponent team stats -3%
With 5 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 5 or more Non-Japanese players: All player stats +2%
With 5 or more Non-Japanese players: All player stats +2%
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3%
With 4 or more Toughness-type players: All player stats +3%
Insight Master
Stats +40% with an advantage at Match-up
Stats +40% with an advantage at Match-up
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +40% with an advantage at Match-up
Stats +40% with an advantage at Match-up
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
With 5 or more Middle School players: All player stats +2%.
Middle School players Killer
Stats +20% vs. Middle School players
Stats +20% vs. Middle School players
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Vital Area Master
Stats +7% when in the vital areas of both sides.
Stats +7% when in the vital areas of both sides.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance (middle area)
40% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
40% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Insight Master
Stats +40% with an advantage at Match-up
Stats +40% with an advantage at Match-up
Misaki Killer
Stats +50% vs. Misaki
Stats +50% vs. Misaki
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
With 3 or more Golden 23 players: All player stats +2.5%.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Hotline (Natureza)
+10% to stats when selecting the next command after receiving a pass from (Natureza)
+10% to stats when selecting the next command after receiving a pass from (Natureza)
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Insight Master
Stats +5% with an advantage at Match-up
Stats +5% with an advantage at Match-up
Stats Down
(Opponent) Napoleon: All stats -10%
(Opponent) Napoleon: All stats -10%
Stats Up
(My Team) Toughness-type players: All stats +1%
(My Team) Toughness-type players: All stats +1%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Combination (Brian)
Stats +10% when Brian is on your team
Stats +10% when Brian is on your team
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
Assign One-Two Distance Enhancement (Brian)
Distance +25% when team mate Brian's One-Two is successful
Distance +25% when team mate Brian's One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Catch Killer
Stats +35% when an opponent selects Catch
Stats +35% when an opponent selects Catch
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +3.5%
Direct Hotline (Levin)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Stat Handicap Resistance
100% reduction to stat handicap effects on the own stats
100% reduction to stat handicap effects on the own stats
Skill Killer
Stats +10% vs. Skill-type
Stats +10% vs. Skill-type
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Brazilian players Killer
Stats +10% vs. Brazilian Players
Stats +10% vs. Brazilian Players
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Non-Japanese players: All player stats +1.5%
With 3 or more Non-Japanese players: All player stats +1.5%
Middle School players Killer
Stats +30% vs. Middle School players
Stats +30% vs. Middle School players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
With 5 or more Middle School players: All player stats +2%.
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
10% reduction to stat handicap effects vs. Middle School players
Give Everything
Stats increase the higher your Stamina (Max +30%)
Stats increase the higher your Stamina (Max +30%)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Stats Down
(Opponent) Catalonia / Catalonia B Players: Stats ‐7%
(Opponent) Catalonia / Catalonia B Players: Stats ‐7%
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Hotline (AM/DM)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
Hotline (Schester)
+5% to stats when selecting the next command after receiving a pass from (Schester)
+5% to stats when selecting the next command after receiving a pass from (Schester)
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
Bond
With Schneider: All player stats +1.5%
With Schneider: All player stats +1.5%
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Toughness Killer
Stats +5% vs. Toughness-type
Stats +5% vs. Toughness-type
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Stats Up
(My Team) Skill-type Hyuga: All stats +5%
(My Team) Skill-type Hyuga: All stats +5%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.