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DMF


Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Michael)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Bond
With 2 or more Agility-type players: Opponent team stats -5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type players: All player stats +2%




DMF / OMF


Direct Hotline (Xavii)
FW/AM teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Xavii
Stats Up
Spanish players: All stats +2%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)




OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Special Skill Block
Block one Special Skill of your match-up opponent.
Direct Hotline (Zedane)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
Bond
With 2 or more Agility-type Club players: All player stats +5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW


One-Two Range Enhance
Distance +50% when a One-Two is successful
Support (Davi)
When you are in a defensive match-up alone, there is a 60% chance team mate Davi can join the match-up
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 2 or more Skill-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -15% to stamina cost (except GK).
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up




DMF / OMF / FW

Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 15%

Mid-Area Master
Stats +25% when in the middle area.
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 4 or more Golden 23 Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Golden 23 players: All player stats +4.5%.
Penalty Area Master
Stats +25% when inside the penalty area.




DMF / OMF

Inspire (Tsubasa)
+7% to Special Skill force when your team mate (Tsubasa) uses the next Special Skill after you win at match-up

Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (70% chance)
Direct Hotline (Misaki)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%




DF / DMF


Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Support (Alberto)
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Real Tenacity
60% chance of 1 Stamina remaining after match-up (Up to 5 Times)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Indomitable
+5% to stats when you select the next command after you lose at match-up
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Japanese players: 3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Japanese players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Agility-type Club players: All player stats +7.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF


Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
Team mate (Netherlands players) gets +5% to stats when selecting the next command after receiving a pass from Stijn
Assign Dribble Range Enhance
Distance x3 when teammate Brian's Dribble is successful
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%




DF


Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Special Skill Force Up
All Special Skills: Force +10%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +5%
Stats Up
DM/DF: All stats +1.5%




DF / DMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%




OMF / FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Club players: All player stats +4.5%.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




DF / DMF

Support (Payol)
Team mate Payol appears at a fixed rate to support you on a solo defensive match-up.

Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Direct Hotline (Spanish Players)
Team mate (Spanish Players) get +5% to stats when selecting the next command after receiving a pass from Spanish players
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: Opponent team stats -7.5%
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




OMF


Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.



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